Games YOU would like to see

Discussion in 'Games' started by efoto, Jul 1, 2005.

  1. efoto macrumors 68030

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    #1
    This is just for all you fantasy fools who want to share your ideas. I thought another thread was discussing this, but I was mislead by the title, it was something else. Post what you think would be good ideas for a game (Mac, PC, console....I'm looking for games not platform).

    One of my personal favorites I have wanted for a long time:
    Take the game "Hitman" or the newer ones, whatever and combine it with the graphics engine of "Splinter Cell" and allow full game manipulation and real-world enviroments, active adaptation and a no-boundaries world. Throw in a mix similar to GTA and you have an AWESOME gun-for-hire type game, I think it would be sweet. I prefer the visual angle and graphics style of Splinter Cell to that of Hitman....
     
  2. HiRez macrumors 603

    HiRez

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  3. Soulstorm macrumors 68000

    Soulstorm

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    #3
    Unreal 3 Engine with the unreal 1 kind of adventure.

    I think that today's games lack the storyline and gameplay of the older ones...

    Also, I would like to see Kurushi (a thinking game for PSX) coming out for the macintosh...
     
  4. Chaszmyr macrumors 601

    Chaszmyr

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    #4
    An extremely huge Forgotten Realms MMORPG that will never happen. Unlike games like WoW, that have you traveling the entire world on some epic quest, I'd like to see your starting region be pretty much a complete game all by itself, and only very powerful or adventurous characters could travel the world to find hundreds of hidden dungeons, shrines, treasures, etc.

    MMORPGs these days all seem to try to make a big world seem small... I think the secret to a great game is to make the small seem big.. while still having a big world floating out there able to be discovered.
    The problem with this, is it would require an unprecedented amount of man hours to create. Each region would need hundreds of NPCs with unique quests and buildings etc.

    As for traveling, it would be necessary that to preserve realism and discourage every little level 1 character from seeing the whole world to make conventional traveling take days if not weeks, with interesting stuff to do along the way. This poses a problem though, as there are groups of friends who would like to travel together. My solution to this (which my friends think is kind of dorky, but I don't know why), is an evolution of an idea from Dragon Warrior IV. You could have a covered wagon, and your friends could log off in the wagon so next time they logged on they weren't an impossible amount of time behind you on the road. There would, of course, need to be a maximum number of people who can travel together, and some sort of level/skill restrictions so low level characters couldn't just be escorted by high level characters.

    I also strongly prefer a gradual skill-based advancement system, similar to UO's old system (it is still skill based, but they've made profound changes in that game that I don't like much), rather than the level based system. This is not to say, however, that there couldn't still be quests to do or artifacts to recover that would help you learn new skills or spells. If some Mage has been playing 6 hours a day for the past 4 years, he should be more powerful than any twinked/rushed character could hope for. Naturally, there would be balance concerns that would need to be addressed, for example such a character shouldn't be able to conjure a meteor that destroys a whole city... But that's not to say he couldn't have cool spells that allowed him to do stuff like teleport anywhere in the world, or unlock a portal to an abyssal dimension that no one had even known existed until some party managed to do it.

    Another element that could be incorporated into the game is something like NPC armies. Not randomly controlled, but who go where people (employees at the game company in charge of such tasks) command them to, and even actually have the power to sack a city at the company's discretion. In a Forgotten Realms game, it could even follow the timeline of the books. For example, the Threat From the Sea series saw Baldur's Gate sacked... In the game, Baldur's Gate could have been sacked at the same time... And there could be new epic quests added that have to do with that story line.

    A truly great MMORPG allows you to establish a virtual life for yourself if you wish to, it's not just some other game where you happen to be running around with 5000 other people.

    (There could, of course, be a game similar to this that wasn't Forgotten Realms based, I just bring that up becuase it's a pre-existing very cool, large, immersive world that already has computer game companies who make games for it.)

    Give me some feedback, tell me what you think :)
     
  5. Veldek macrumors 68000

    Veldek

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    #5
    That's exactly what I'm waiting and hoping for. Kind of like the old fantasy-roleplaying games where you could do anything you want. It would be great if there was always something left for you to discover. And what I dislike about the current MMORPGs is that you can quickly get to the top level after which the game loses a bit of excitement. But this game would rock!

    Edit: Personally, I'd like to have this set in some kind of Fallout like environment.
     
  6. zelmo macrumors 603

    zelmo

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    #6
    Now that a new Warhawk game is finally in the works:

    • A good remake of Destruction Derby, with the demolition features of the first game, the racing style of the sequel, and nothing from the crappy third attempt.

    • A fighting game with characters like Terminator, Neo, Predator, Blade, Robocop, and other movie characters, with stages played out on the back lots of studios (crashing through sets into the real world and such).

    • An action/adventure game set in Stephen King's Dark Tower universe.
     
  7. eXan macrumors 601

    eXan

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    #7
    I would like to see Starcraft 2.

    I think they can make the game look very pretty, thanks to next-gen engines developed now, but I hope they make the actual GAMEPLAY on the "Starcraft" quality level ;) I know they can if they want! :)

    Second game which i want to see (for Mac of course) is a super-reallistic 4x4 off-roading game. Something like 4x4 Evolution 3. Make it with super-reallistic graphics, phisics, and 'game feel' or 'atmosphere' and this game will be my favorite for a VEEEERY long time. Very reallistic environments are as important as hi-quality vehicles, but I'm afraid Terminal Reality forgot about it when they made 4x4 Evo 1 and 2.

    Oh and make lots of different trucks and SUVs for this game, not only those that are in the streets of USA :mad:

    Pretty a wish, isn't it? ;) Please make such a game!!!!!!! :D
     
  8. wrldwzrd89 macrumors G5

    wrldwzrd89

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    #8
    Since I'm a 2-D, turn-based RPG addict, I'd like to see more of those types of games. It just so happens that I'm in the process of developing one :) :cool:
     
  9. efoto thread starter macrumors 68030

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    #9
    I think what would be fun too, which would be either impossible or incredibly restrictive, would be to allow an MMORPG game to be played single-player. I like the idea of these types of games however with sooooo many people on the servers your lvl23 gets beat to sh** all the time by the lvl40+ characters whose summer job is to level :rolleyes:. The inherent problem being that with only a sole player, it would take tons of NPCs and random computer controlled characters to aid and assist in quests and form parties. That or make MMORPG games playable offline and the credits/skills/equipment earned can then be uploaded to the online servers are a reduced cost/skill/quality, although those who don't want all the interaction to play a little bit online with a relatively close representation of what they had at home.

    Also, are there any MMORPG based games created for a LAN enviroment where you can actually play together, save the game or the characters, and reconvene at a later date? If I'm not mistaken Neverwinter Nights was like this....are there any others that do this?
     
  10. eXan macrumors 601

    eXan

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    #10
    I have an example of making a small world in the game big. It's Knights of the Old Republic.

    Maps are not that big in it, but it seems like a universe, maybe because it has a good storyline which makes you go do a lot of VERY differend planets, speek with lots of people, do a lot of quests... :)
     
  11. mad jew Moderator emeritus

    mad jew

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    #12
    A good flight simulator in the same vein as F/A-18 Hornet 3.0 for OS9 but with better graphics and maybe some seriously improved online action.
     
  12. Eevee macrumors 6502a

    Eevee

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    #13
    Halo 2
    Counterstrike

    Nice if both are mutiplayer so we can play against our PC and X-box foes! :D
     
  13. OnceUGoMac macrumors 6502a

    OnceUGoMac

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    #14
    Star Wars: Knights of the Old Republic 3. I loved the first two sans the Sith Lord's non ending.
     
  14. Capt Underpants macrumors 68030

    Capt Underpants

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    #15
    Battlefield 2.

    At this point in time I'm pissed because, for some reason, BF2 isn't even opening on my perfectly compatible PC... and I spent a few hours with the EA teach support to no avail. Heck, now that I think about it, even if BF2 was released, my PB couldn't play it.
     
  15. mahashel macrumors 6502

    mahashel

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    #16
    DK

    A new OSX version of Dungeon Keeper with updated graphics.
    That would be my sole "Dear Santa" wish. :D
     
  16. Dagless macrumors Core

    Dagless

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    #17
    you all seem to have these grand ideas, but my dream game would be something 2D. take out 3D all together. a brilliant, hi-resolution 2D game. platformer of course, maybe something like Metal Slug blended Yoshis Island.

    light puzzles, massive levels, non-standard vehicles (hamsterball etc), amazing visuals.

    ok so thats; Yoshis Island addictiveness, Metal Slugs superb pixel art visuals, Turricans immense levels... that kinda thing.
     
  17. Thanatoast macrumors 6502a

    Thanatoast

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    #18
    This is exactly what my friends and I do with Lionheart. The game took a lot of flak when it came out, but we've gotten *many* hours of play time out of it. Best part, I bought it from Amazon and paid more in standard shipping than for the game itself. :D
     
  18. Chaszmyr macrumors 601

    Chaszmyr

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    #19
    I'm all for 2D games. I think more than half of the entertaining games ever made were on SNES or before... But Yoshi's Island was kind of lame :p
     
  19. AP_piano295 macrumors 65816

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    #20
    ghost
     
  20. Dagless macrumors Core

    Dagless

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    #21
    **cries a little** :(
     
  21. Leareth macrumors 68000

    Leareth

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    #22
    More RPG's

    something like elder scrolls of morrowind crossed with Neverwinter Nights
    that is moddable and relatively open ended... lots of exploring space, random encounters, dungeons and unique monsters at different difficulty settings...
    RPG with neat items and a neat leveling system and good graphics is my big wish. Hey I love the old school style games like Avernum I, II, III and Nethergate put out by SpiderWeb Software but there are nice ones put out by Bioware. I am not a big fan of online play nor multiplayer .
     
  22. eXan macrumors 601

    eXan

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    #23
    I would like to see at least KOTOR 2 for Mac. KOTOR 3 is alos nice :D
     
  23. ~Shard~ macrumors P6

    ~Shard~

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    #24
    Starcraft 2 and a new, complete version of FF7 the way it was intended. :cool:
     
  24. Xeem macrumors 6502a

    Xeem

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    #25
    A modern FF7 would not only be incredible, it would be very lucrative for Square. My dream would be the Marathon trilogy remade with the Unreal 3 engine, complete with voice acting and new visuals. I always wondered what Durandal would sound like...

    A new Myth from Wideload Games (its been conjectured!) would probably rock too, if they could snag the rights.
     

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