Good and easy 3D program...

Discussion in 'Mac Apps and Mac App Store' started by iQuit, Jul 29, 2005.

  1. iQuit macrumors 6502a

    iQuit

    Joined:
    May 13, 2005
    #1
    I will be new to 3D designing on a Mac, I don't have a lot of money to spare but I need something inexpspensive and effective.

    Here's what I want to do with it.

    1.Design 3d models such as a Car

    2.Design a model and edit it, such as get a Car like a Mustang and edit parts of it

    3.Maybe be able fill in the model(s) with color, if not then I have Photoshop


    thanks.
     
  2. homerjward macrumors 68030

    homerjward

    Joined:
    May 11, 2004
    Location:
    fig tree
    #2
  3. pubwvj macrumors 68000

    pubwvj

    Joined:
    Oct 1, 2004
    Location:
    Mountains of Vermont
    #3
    We use Blender but it is not easy or quick to learn.
    Powerful and free though! :)
     
  4. iQuit thread starter macrumors 6502a

    iQuit

    Joined:
    May 13, 2005
    #4
    Thanks guys....I downloaded the whopping 800 page tutorial and started to work with it, it is pretty good for being free. I think this will suit me fine for now...
     
  5. blenderdude macrumors member

    Joined:
    Jul 17, 2005
    #5
    Yeah, blender is extremely capable! (i'm a blenderhead myself (witness my s/n); you can check some of my work at my crappy website: http://www.cgartwork.com/jms/)

    The interface definitely takes time to get used to. But, good news! For the next release, the UI is getting a major refactor, namely the buttons windows. I am helping with this myself.
    Check out http://wiki.blender.org/bin/view.pl/Blenderdev/ButtonsInformationArchitecture for more info. Scroll down to the "design proposal" section for screenshots :)

    Also, be aware that there is an open-documentation project, based on the Blender 2.3 manual, although it is a bit outdated. Check Download > Documentation on blender3d.org for that.

    One of the newer features added to blender 2.37(a) that is not in the manual is Softbodies. I wrote the softbody release document, which you can check here: http://blender3d.org/cms/Softbodies.549.0.html
    There is a quick getting started tutorial near the bottom of the document.

    Enjoy blender, and feel free to PM me with any questions!
     
  6. TheMonarch macrumors 65816

    TheMonarch

    Joined:
    May 6, 2005
    Location:
    Bay Area
    #6
    A very "inexpensive" 3d program is Cinema 4D... $700, but is so easy to use... It has a very natural feeling...


    Its relatively cheap, do you know how much 3DS MAX costs?

    google it and you'll see


    Its 100 more than Photoshop ;)
     
  7. YS2003 macrumors 68020

    YS2003

    Joined:
    Dec 24, 2004
    Location:
    Finally I have arrived.....
    #7
    Does Blender run well on the current line of iBook and PB? I am now getting into graphics and 3D and I am very intrigued by Blender (because it's free and is very capable according to various comments on the forums).
     
  8. mduser63 macrumors 68040

    mduser63

    Joined:
    Nov 9, 2004
    Location:
    Salt Lake City, UT
    #8
    I started running Blender last year on my 400 MHz Power Mac G4, and it ran fine unless I turned the screen resolution up to 1600 x 1200 (only a 16 MB VRAM video card in that machine). Haven't tried it on my PowerBook, but I would be surprised if it didn't run quite well. As you would expect, it runs great on my dual G5.

    It's a cross-platform application, so if you want too, you can run it on one of the PCs in your sig, either in Linux or in Windows.
     
  9. YS2003 macrumors 68020

    YS2003

    Joined:
    Dec 24, 2004
    Location:
    Finally I have arrived.....
    #9
    it is good to know the normal res with iBook/PB's LCD can work with Blender. Has anyone tried PBs with 20" or 23" ACD (PBs with 64 MB VRAM) for this program? I use my PB as a clam shell more and I want to make sure I can work on Blender on my ACDs. I am guessing PBs' 64 MB VRAM is sufficient enough to run Blender at ACD's native resolutions.
     
  10. Josh macrumors 68000

    Josh

    Joined:
    Mar 4, 2004
    Location:
    State College, PA
    #10
    I picked up Lightwave in a fairly easy and quick time.

    Granted, I never became a Guru, but I did make some very realistic models, and sold them online @ Turbo Squid.

    If you play with it enough, and follow tutorials online, you can pick it up in good time, and have fun while doing so :)

    I tried 3DS Max and Maya, and I'm not sure if it was because I was already familiar with LW or not, but I found them to be a little more difficult.

    Unfortunately, I havne't worked with 3D in a couple years now.
     
  11. YS2003 macrumors 68020

    YS2003

    Joined:
    Dec 24, 2004
    Location:
    Finally I have arrived.....
    #11
    I jsut got a book "Blender Guide" from Amazon a few days ago. I am going to try this open source 3D program. I am going to use my Ti PB as a ginea pig to see how Blender works with Mac OS. I am hoping I can pick up my way with Blender quickly.
     

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