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hello events

Discussion in 'iPhone/iPad Programming' started by srinivas.be88, Aug 13, 2010.

  1. macrumors newbie

    #1
    Code:
    #import <UIKit/UIKit.h>
    #import "HelloEvents.h" 
     
    [B]enum 
    {
    	kTagSprite = 1,
    }[/B];
    
    @implementation HelloEvents
     
    -(id) init
    {
            if( (self=[super init] )) {
                   self.isTouchEnabled = YES;
                    self.isAccelerometerEnabled = YES;
                     CCLabel* label = [CCLabel labelWithString:@"Hello Events"      fontName:@"Marker Felt" fontSize:64];
     
                   CGSize size = [[CCDirector sharedDirector] winSize];
     
                    label.position =  ccp( size.width /2 , size.height/2 );
     
                  [self addChild: label];
                CCSprite *sprite = [CCSprite spriteWithFile:@"grossini.png"];
                    sprite.position = ccp( 50, 50);
                    [B][self addChild:sprite z:1 tag:kTagSprite];  [/B]            
            }
            return self;
    }
     
    - (void) dealloc
    {
            [super dealloc];
    }
    
    hi to all ,
    i am new to this. please explain the enum tag why we put this and the [self addChild:sprite z:1 tag:kTagSprite];
     
  2. macrumors 603

    #2
    The enum keyword means the same thing as in plain C.

    Look it up in a C reference book or online article.
     

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