How Apple just made all other mobile platforms irrelevant

Discussion in 'MacBytes.com News Discussion' started by MacBytes, Mar 9, 2008.

  1. macrumors bot

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    #1
  2. macrumors regular

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    #2
    ical

    But will iPhone 2.0 firmware finally allow iCal on the phone to directly sync with iCal published calendars? having to plug my phone in to the computer to update my schedule on the iPhone is a drag, and pointless given the WiFi/EDGE ubiquitous network access of the device.
     
  3. macrumors 65816

    Genghis Khan

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    #3
    i know what you mean about the wifi bit...i could've sworn that in jobs iPhone intro last year (like 14 months ago) that he said you could update the iPhone wirelessly

    e.g. you on comp, you change something in address book...wifi detects that the change is not on the iPhone, and hence updates it

    he may not have said that, but i sure was thinking that you couldn't do it any other way when i hear saw the presentation
     
  4. macrumors 68020

    sunfast

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    #4
    Good article, nicely sums up the events of last week.

    I really have to get one of these. Current contract ends in June, 2.0 update in June - if only we can have 3G by then I'm buying.
     
  5. macrumors regular

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    #5
    What's with celebrating the 28 % smartphone market share? That was only the Christmas quarter and until Apple says otherwise I will assume that through the rest of the year the iPhone's market share will be lower. It will grow, but from a lower level.
     
  6. macrumors 68040

    elppa

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    #6
    Won't other manufacturers sell fewer phones outside the Christmas sales period as well, so surely the market share proportions won't be dramatically different.
     
  7. macrumors 6502a

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    #7
    I haven't read the entire article, but there is no way in hell that the iPhone is going to magically become a worthwhile handheld gaming platform with the 2.0 update. It doesn't have the power, the screen orientation, the controls, the developers, etc.
     
  8. Administrator

    blakespot

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    #8
    Maybe you should.



    blakespot
     
  9. macrumors 65816

    dukeblue91

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    #9
    You really need to read it and you will understand.
    Watch the video too.
     
  10. macrumors 65816

    neonart

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    #10

    You may have wanted to check that article prior to typing this.

    According to this article and specifications, the iPhone is nearly twice as fast as the PSP. :eek:

    That may not magically make it better for gaming, but does not lack power compared to the current handheld choices.
     
  11. macrumors 601

    Yvan256

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    #11
    I don't entirely agree. It's going to be a worthwhile platform for games, but its limitations for controls (3D axis sensor + touchscreen) will limit it to a certain type of games, just like classic iPod games (clickwheel + 1 button). And no, I don't want to use the accelerometer in games... ("shake iPhone/iPod touch to reload your gun"...) ;)

    Some games will be more fitted for the iPhone/iPod touch, just like some games work better on a Nintendo DS (Zelda: Phantom Hourglass) or a Wii (Metroid Prime 3), other games pratically require a keyboard and mouse (Starcraft 2), etc.

    The strength of the iPhone/iPod touch as a gaming platform, however, is that anyone can become a developper for only 99$ and have their game(s) distributed easily, something you can't do for other systems (except possibly "Xbox Live Arcade"... not sure of the name, I don't have an Xbox 360, I'm an Apple+Nintendo user/fanboy). :p
     
  12. macrumors 68040

    elppa

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    #12
    There's an awful lot of naysayers around: BongoBadger and the like who are so quick to tell us how iPhone is nothing that special compared to what is available.

    I think iPhone is being severely underestimated by some. My advice would be to read the specs in the article and then watch the keynote before dismissing the devices potential.

    I'd pay particular attention to the developer from Sega who said that developing for iPhone was not like developing for a handheld, it was like developing for a console.
     
  13. macrumors 603

    SiliconAddict

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    #13
    Thank you Apple. Thank you for coming down from the mount and showing us dirty masses the true way. Because Apple is the one true way to compute....I'm starting to hate this company more and more each day, even though that article wasn't made by Apple they perpetuate this crap, and its driving me nuts. I'm sorry Apple's crap doesn't smell any better then anyone else's, and the iPhone is still a neutered platform on a crappy carrier.

    You don't know much about the gaming industry do you? Apple will go nowhere against devices that are half to a quarter of the touch or iPhone's price. And I LOVE. completely love how the fanbois come out of the woodwork, not saying you are one but in general, and now claim that the Touch has all this potential and one of the core reasons is because it isn't specialized and has all these features. For 7 years we've heard the complete opposite of this for the iPod....that its a device specialized for Music, why would we want something like video, or a radio tuner, or wifi, blah blah, blah. Now that Apple comes out with this generic almost PDA like device its OMG! Its going to take over the world! Sony and Nintendo better look out!
    We hear this time and time again with Apple products. Because until Apple makes it, its crap.

    This is why I can't take Apple and its fanbase serious, and why they piss me off to such an extent. They make up this BS on the fly. If they would stick to a story I could at least buy that but they shift as Apple makes up new BS to explain why they do or don't go into an industry. Its getting tired, its getting old, and frankly Jobs can shove his RDF generator up his....exhaust port. I can't take his justifications anymore, nor the people who literally worship him.

    So sayth from the book of Jobs.....all hail the anointed one. Let us pray.
     
  14. macrumors 603

    SiliconAddict

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    #14
    And gets about half the battery life when using that power.
     
  15. macrumors P6

    IJ Reilly

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    #15
    To be fair, we'd had our ration of unfounded negativity lately too, particularly about the SDK and what it would do, and how development would be restricted by Apple to the point of smothering. Now that this cloud has passed, we're hearing some equally unfounded optimism on the upside. They sort of cancel out, leaving us with reality, which is usually in middle somewhere anyway.
     
  16. Moderator

    dejo

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    #16
    Wasn't it Uncle Ben who said, "With great power comes great battery drain"? :D
     
  17. macrumors 68040

    elppa

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    #17
    I'd also say what you can get in the handheld advice when the iPod was first introduced (early '00s) and what you can get in one now (late '00s).

    A lot of this is about timing, which Apple tend to get right more often than not.
     
  18. Administrator

    blakespot

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    #18
    Lament the carrier if you like, but how is the iPhone a neutered platform? Indeed it is now one of the more open mobile platforms around. It runs one of the very fastest mobile chipsets available, has a free SDK available for it that leverages all of OS X's capabilities (the iPhone OS is OS X, after all) including Cocoa, OpenGL, Core Audio, OpenAL, Core Animation, etc. Developing for it is a breeze. On most "smartphones" you are forced to code a Java app that's running on a device with a much smaller screen and a far less immersive interface.

    True, the PSP retails for just over half the price of the low-end iPod touch. But the iPhone is not merely a game machine - it is now the ultimate PDA, thanks to the SDK and the host of applications being developed for it. It's a far more versatile device, overall. And what do you have on the PSP or Nintendo DS that can compare to the forthcoming iTunes App Store where an application of any type (game, enterprise app, comm tool, etc.) can be downloaded from anywhere you happen to be standing -- and many of them will be free. It's better than the best of the PDA app download world and the best of XBOX Live / PSN-style game downloads rolled into one.

    Did anyone pay attention to USB until Apple started using it as the key peripheral bus on the first iMacs? Who drove the now-standard move of DVD writers in mid-class desktops? Did Apple invent the graphical user interface? No, they just packaged it up and got it out the door done well. Apple has done many things that just make sense in a timely fashion and it's paid off for them.

    Did ARM create the chipset upon which the iPhone is based for Apple? No. Where are the other devices that use it in a similar fashion, using an interface with elegance that one could expect from no one but Apple? They spend ludicrous amounts of $$ on R&D to bring together existing technologies in such a way that they describe a compelling device - and they get it out the door. In many ways, it seems Apple is the only company that has what it takes to get these things done properly. I believe Vision is the distinguishing element here.

    The iPhone is positioned in such a way right now that everything is going for it. It truly has the capability to become the ultimate, uber mobile device. Now we just have to sit back for a few months and wait for the floodgate of apps to drop in June. And the iPhone as it physically exists now is just the beginning of the platform it will evolve into. I see various phone units, slates, etc.

    It's an exciting time, really.



    blakespot
     
  19. macrumors 68000

    BongoBanger

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    #19
    It's BongoBanger. Do try to get it right.

    And it's not nay-saying, it's fact. I read that article and I have to say the writer is the king of unfounded speculation. I don't think I've seen that much wishful thinking outside Disneyworld.

    The iPhone has 28% of the US smartphone market for one quarter, a market in which Symbian - who have about two-thirds of the global market - don't even compete. I'd also point out that one of the reasons in Europe the iPhone has had mediocre sales because Symbian does have a massive presence there.

    Of course the other main reason is it's not competitively priced.

    I did. It's got potential but it's not doing anything that doesn't exist already and has done for a few years. Steve Jobs may say they're years ahead but, sorry, they're not.

    Yes, I remember Sega's consoles after the megadrive. :)
     
  20. macrumors 68040

    elppa

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    #20
    I think some posters just trying to offer perspective and objectivity on proceedings, but in doing so, triumph other non-Apple solutions which are actually inferior.
     
  21. Moderator emeritus

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    #21
    I've deleted some personal comments in this thread. Let's please discuss the topic like adults, thanks.
     
  22. macrumors 65816

    Santa Rosa

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    #22
    The Big Picture

    If you look at the iPod, its a household name. People dont know what an MP3 player is, they just know iPod. They think its two different things, not everyone obviously but a large segment of the consumer market.

    The attraction to the iPod is massive. With the introduction of the Touch and now the SDK, yes its maybe more expensive in comparison to DS / PSP but people are going to see far greater value in it as its an iPod, thats all they see it as, an iPod.

    The members of the forums are relatively tech astute. We know the touch iPhone has internet etc etc. The majority of the consumer market just dont understand. Even people in my university who are straight A students, brilliant at university have very little interest or knowledge about the platforms and what they can do.

    They only see things from the asthetic point of view. As soon as it spreads that your iPod touch and iPhone have games on them and all the cool applications people will get interested even more once again.

    I think the hype surrounding the SDK is slightly blown out of proportion in many respects but I do agree its very exciting, maybe not instantly game changing but after time it will be.

    You have to ask yourself how many general consumers really pay close attention to all that is happening. If they go on Apple.com and see SDK the majority wont have a clue.

    As with everything, time will tell. Its going to be interesting to see how it all pans out.
     
  23. macrumors 6502a

    apsterling

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    Nov 24, 2007
    #23
    I don't know so much about graphics on the iPhone/Touch, but the Processor itself is roughly the speed of the Gamecube's. Obviously graphics won't be nearly as great, because the cube can get 2Gb per game, but I hope to see games like the 15mb masterpiece, Ikaruga, on the iPhone and touch.

    I agree with most of the points in the article, but Wireless syncing, at least of contacts and calendars, is a necessity in the coming months.
     
  24. macrumors 65816

    neonart

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    #24
    You often need to think how will pessimistic things you write with so much conviction sound like in 6 or 7 years.

    May I direct you to thread 500:

    http://forums.macrumors.com/showthread.php?t=500
     
  25. macrumors 6502a

    a456

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    Oct 5, 2005
    #25
    The iPhone is the resurrected Newton, and the Mac Mini is the resurrected Cube, so lets hope when the MacBook Air gets resurrected it's just as successful as these little babies.
     

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