How can I make a Pokémon game on my Mac?

Discussion in 'Mac Programming' started by ianrish, Jul 4, 2013.

  1. ianrish
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    macrumors newbie

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    Apr 25, 2013
    Location:
    United States
    #1
    I want to make a Pokémon fan game or a game like Pokémon.

    I have Windows XP SP3 in a virtual machine that has RPG Maker XP on it but that doesn't have a mac app and I HATE Windows. Are there any RPG Makers that I can download on a Mac? :)
     
  2. Nightarchaon
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    macrumors 65816

    Nightarchaon

    Joined:
    Sep 1, 2010
    #2
    First contact Nintendo, and pay them 900 Billion $ to license the pokemon gaming rights, (i think the figure is about as low as they would go).

    If its just for yourself, and your not going to be letting others play it, the i can suggest the RPG maker on steam, its around £49.99 if not on sale, and is pretty much ideal for this sort of thing.
     
  3. roadbloc
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    macrumors G3

    roadbloc

    Joined:
    Aug 24, 2009
    Location:
    UK
    #3
    I don't think Nintendo would be very happy, but I'd say go for it! Regretfully (for you) there doesn't appear to be an RPG maker available for OS X at this moment.

    Maybe you could try and get the Windows version working in Wineskin or shove some virtualization software on your mac.
     
  4. Trisect Develop
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    macrumors newbie

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    Denmark
  5. ArtOfWarfare
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    macrumors 604

    ArtOfWarfare

    Joined:
    Nov 26, 2007
    #5
    Your best bet is to get over that. Do I prefer using OS X over Windows? Absolutely. But it's not uncommon that you'll find that the best app to do a task is only on Windows, particularly when it's a niche market like that for an RPG maker. So sometimes you're just going to have to accept the fact that you need to use Windows.

    You've already got Windows installed on a virtual machine, so it seems to me that you're already over the biggest hurdle.

    If you insist of sticking with the Mac, you have two options:
    1 - Develop the game with a more general IDE without an RPG maker (probably your best option.)
    or
    2 - Develop an RPG maker yourself using a more general IDE and then use that to make your RPG (I actually prefer this kind of route... I kind of prefer making apps and utilities for developers over making apps for consumers.)
     
  6. ianrish
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    thread starter macrumors newbie

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    Apr 25, 2013
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    #6
    I am not going to sell it, just play it by myself. :p
     
  7. Red Menace
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    macrumors 6502

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    Littleton, Colorado, USA
    #7
    That's not the way it works, though - after a year+ developing your application, the last thing you want to do is play it.
     
  8. DrNeroCF
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    macrumors 6502

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    Sep 2, 2004
  9. ArtOfWarfare
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    macrumors 604

    ArtOfWarfare

    Joined:
    Nov 26, 2007
    #9
    I don't understand when I hear people say things like this. I love all of my apps, especially my games. If I didn't like them, I wouldn't have made them.
     

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