How to develop for the new Retina display?

Discussion in 'iPhone/iPad Programming' started by CorporateFelon, Mar 8, 2012.

  1. macrumors regular

    CorporateFelon

    Joined:
    Oct 26, 2007
    Location:
    Boston, MA
    #1
    Purely rhetorical question.

    How does apple expect people to develop stuff for the new iPad when it has a larger resolution than anything else it sells?

    The 27" iMac and Thunderbolt display tops out at 2560 by 1440 pixels. It is shorter than the new retinal display in the new iPad which is 2048 by 1536 pixels. Almost 100 pixels too short.
     
  2. macrumors 6502

    Joined:
    Jun 17, 2007
    #2
    The simulator scrolls. Also, any developer of iPad apps should get an actual retina iPad to test on… I wouldn't feel comfortable releasing an app without trying it on actual hardware.
     
  3. Moderator

    dejo

    Staff Member

    Joined:
    Sep 2, 2004
    Location:
    The Centennial State
    #3
    It also scales.
     
  4. thread starter macrumors regular

    CorporateFelon

    Joined:
    Oct 26, 2007
    Location:
    Boston, MA
    #4
    It was mostly a tongue in cheek question. I totally agree about testing on actual hardware, but thats testing. You aren't laying views on the actual ipad or in the simulator. All in all it was a subtle wish for higher resolution screens on the macs.
     

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