IOS Widgets/Controls?

Discussion in 'iPhone/iPad Programming' started by Fritzables, Sep 21, 2012.

  1. macrumors regular

    Joined:
    May 6, 2011
    Location:
    Brisbane AUSTRALIA
    #1
    Hi All,

    I look through the internet looking at various apps for IOS. One thing which is quiet noticeable that a lot of designers don't use the standard set of GUI widgets or controls when developing the application.

    I also wish to design my own look.

    I have taken a quick a look and see a few companies offering custom widgets to use in ones design, but if I want to design my own - how do we go about doing this?

    Pete
     
  2. macrumors 6502

    Joined:
    Nov 5, 2010
    Location:
    Sea of Tranquility
    #2
    Hmm, I shouldn't be commenting here because I'm a developer, not a designer.
    But from my experience, any guy with little Photoshop expertise can do this. You just need to follow the Human Interface Guidelines prescribed by Apple.

    And (almost) all UI elements in custom iOS apps are just images. So you create an image in Photoshop and you developer puts it over a button. Simple.
     
  3. thread starter macrumors regular

    Joined:
    May 6, 2011
    Location:
    Brisbane AUSTRALIA
    #3
    G'Day CodeBreaker,

    Yea, got all that ready and have read the document. Creating custom Buttons and simple controls - I don't have any drama with but I want to create something like a car's Speedo Dial.

    Not too sure if I have my sights aims too high as a beginner.

    Pete
     
  4. macrumors member

    Joined:
    Sep 15, 2012
    #4
    Hey,

    I have a friend who is an App designer, and he has a friend that is an App developer, and he mainly makes static images in Photoshop and some Maya 3D animations, and his friend puts it all together in the programming of the app.

    I think the normal view objects suffice for simple & advanced apps.
    Take a look at Twitter, Gmail and Facebook apps, they all use Xcode's library objects with their own branding and colors.
     
  5. macrumors 603

    Joined:
    Aug 9, 2009
    #5
    See this tutorial:
    http://www.mobisoftinfotech.com/blog/iphone/ios-tutorial-custom-speedometer-control/

    Found by googling: ios speedo dial


    Look at the linked tutorial. If you don't understand some specific thing it's doing, then study the specific thing you don't understand (e.g. a class or method). If you don't understand some fundamentals, like how to subclass a view, how the geometry works, or how to connect it to a speed source, then study those fundamentals.

    If none of the tutorial makes any sense at all, then start with the basics, and learn those. If you don't know how to drive, reading a speedo is the least of your concerns.
     
  6. thread starter macrumors regular

    Joined:
    May 6, 2011
    Location:
    Brisbane AUSTRALIA
    #6
    Thanks all for our help.

    chown33 - That's is exactly what I wanted to see and it will be ideal for designing other custom controls - thanks very much for this.

    Pete
     

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