iPhone Games in the Works... from 3rd Party Developers

Discussion in 'MacRumors.com News Discussion' started by MacRumors, Feb 9, 2007.

  1. macrumors bot


    Apr 12, 2001

    Businessweek discusses Apple's entry into the "casual game" market with the iPod games, first introduced in September 2006.

    Casual games are described as "play-it-for-15-minutes-and-forget-about-it games" that are frequently found on mobile phones or other handheld devices.

    Businessweek has heard that Apple is in talks with Electronic Arts regarding games for the iPhone:

    This provides further evidence that Apple will allow 3rd party developers to release applications for the iPhone, but in a supervised manner, much like the iPod games.

    Apple introduced the iPhone at Macworld San Francisco. The iPhone is expected to be released in June 2007.
  2. macrumors 6502

    Aug 20, 2005
    London, UK
    I don't think these games will ever be value for money.
  3. macrumors member

    Jun 14, 2004
    License some Nintendo DS games (tweaked a bit for multi-touch, of course), and Apple may have something though.
  4. macrumors 603


    Dec 2, 2006
    the OC
    this is good news. maybe apple will allow 3rd party non-game software to be made as well.
  5. macrumors 68040


    Feb 24, 2006
    Even though there was no mention of it at the Keynote or on the Apple site, surely games, and other 3rd party apps, on the iPhone is a given?
  6. macrumors regular

    Feb 6, 2007
    Orlando FL
    Multi touch should be good for games, no? I don't play games so I can't be sure--but I would think there are some interesting opportunities there.
  7. macrumors 68040


    Feb 6, 2007
    I think Jobs said that their would be third party apps for the iphone, but you would have to buy them through Apple and it was just going to be really tight.
  8. macrumors 65816


    Feb 9, 2007

    Imagine, guiding Pac-Man along with your finger instead of mashing unresponsive keypads around corners...ah, the bliss.
  9. macrumors member

    Jan 6, 2004
    I've had palm versions of pacman that could use hardware buttons or stylus, and I always found hardware buttons to be easier.
  10. macrumors 68000


    Jan 3, 2002
    Give me a joystick with those little bulbs on top. These classic games just aren't the same with these new controls...

    I'm not sure the multi-touch is that well suited for arcade-style games. MYST (adventure-puzle) type games would be more appropriate. Imagine a serialized adventure game: iTunes downloads a new episode for you every week.
  11. macrumors 603


    Sep 19, 2003
    Canada, eh?
  12. macrumors 68020

    Aug 6, 2005
    Ah, so the argument that 3rd party developers are locked out of the iPod has been killed in one fell swoop.
  13. macrumors 68040


    Feb 6, 2007
  14. macrumors 603


    Why do you think they call it "macrumors"? :) I mentioned once after the iPod started dominating the site they should simply add a tab for iPod. They didn't. They should restate their mission statement as "Apple rumors" and quell this sort of post forever. The name of the site is fine.

    Apple is a consumer products company now, so as you hear less and less computer news, take that as a good thing as they are branching out to larger and more forward thinking markets. Besides processors on computers are fast enough for any reasonable consumer need so it becomes a form factor and feature competition among computer manufacturers.

    As for the 3rd party participation, I told you so! :)

  15. macrumors 68020

    Aug 6, 2005

    haha, yes. My bad.
  16. macrumors newbie

    Jul 5, 2006
    No one has ever said that. They've just said that you won't be able to release software for iPod and iPhone without Apple's blessing.

    That's still pretty awful. Imagine if your Mac didn't allow third-party software unless it was approved by Apple.
  17. macrumors 65816

    Lone Deranger

    Apr 23, 2006
    Read the topic full of excitement.... until I got to the EA part. :eek:

    Of all the developers and publishers, they choose to go with the worst of the worst. :(
  18. macrumors newbie

    Jul 5, 2006
    And that's exactly why it's awful that Apple gets to choose which developers develop for the iPhone--because they won't go with the smaller, more innovative developers that make Macs great. Instead, we'll get the EAs of the world.
  19. macrumors regular

    Jan 9, 2007
    I think it's a smart move ..another revenue stream (like they need it )
  20. macrumors 6502

    me hate windows

    Jan 18, 2002
  21. macrumors 68040


    Feb 6, 2007
    But a Mac is different then their phone. The phone is a first generation, and its a hard network to get into. They need to start off cautious. Right now the Mac is very secure and they aren't as worried, and they needent be, in time, they will be more lenient with 3rd party apps for the iphone too
  22. Editor emeritus


    Jul 10, 2003
    Falls Church, VA
    In my opinion, this isn't true third party development. Third party development is when you release a SDK and say to the tech community "develop for our platform." Apple of course does this with Mac OS X, and other smartphone developers have elected to do this as well, however Apple has for whatever reason decided not to do this for the iPod and iPhone. Instead, they are keeping the broader community at bay, and are rather turning to "2nd" party developers, who are at Apple's mercy when it comes to development.

    I disagree. Apple can make an even bigger splash if they truly open up their phone for development. This would further increase the usefulness of the iPhone by what 3rd parties can provide. You can't tell me that all of the creative minds of the tech world are limited to just Apple employees... someone has got to have an idea for the iPhone that Apple hasn't come up with yet, and by limiting development, Apple is limiting the consumer.

    The iPhone has really pushed the boundaries of the phone. But Apple shouldn't stifle the platform like they are. No doubt the iPhone will still be a success (I'm not doubting that), but I think there is more they can do to make it even better.
  23. macrumors 68040


    Feb 6, 2007

    Your right and im not saying that i fully agree with Apple to do that, but they are under a lot of pressure from Cingular too. I do think they should allow third party products, but i dont fully disagree with what there doing either, atleast for now....
  24. macrumors 6502a

    Dec 12, 2001
    South of Boston, MA
    iPad for iPhone

    Actually games do not need to be tweaked for multi-touch. A 3rd party or Apple could offer a game pad that plugs into the iPod dock and be used while the iPhone is held in landscape mode (movie mode).

    The controller/gamepad I envision would be be a backwards L. where the the actual game pad would be below the phone (movie mode). The gamer would actually hold the phone by holding the gamepad.

    Below is a very bad mock up of what I'm trying to describe. And yes, those are PSP buttons just cut and pasted in, but what do you expect for quick cut and past piece of junk.)

    This would be designed for gamers and the "L" shape game pad would fold up nicely. It would also have to look cool, I just wanted throw up a quick idea.

    Attached Files:

  25. macrumors 68030


    Jun 17, 2005
    Beautiful Vancouver British Columbia, Canada

    I made a thread about this months ago, and was promptly told by other MR members that this is Old news.....

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