Sometimes I think quest markers spoil it. Like there's an arrow over an object that looks like you're actually supposed to search for it. It makes many "quests" kind like just task list checkoffs. Also, after you get to the location, the only real reason to wilderness travel is to collect mats for crafting. I want to try without using markers and teleports. But then again, I'm not sure I find the dialog "good enough" to tell you where exactly to go and what you need to do. Or maybe it is, but I should use a vioce recorder and replay it? Cuz it seems sometimes the dialog becomes shorter after you clicked once. Is it actually possible to play this game this way?