Konami did take it's time with that one ...

Discussion in 'Console Games' started by takao, Jun 20, 2007.

  1. macrumors 68040

    takao

    Joined:
    Dec 25, 2003
    Location:
    Dornbirn (Austria)
  2. macrumors 6502a

    Coded-Dude

    Joined:
    Jan 4, 2007
    Location:
    Sacramento, CA
    #2
    looks like I now have good reason to charge the ol DS! :D
    Another good Contra(2-D) is what I have been waiting for.......
     
  3. macrumors 68020

    srobert

    Joined:
    Jan 7, 2002
    #3
    Please let it be good. Please let it be good. Please let it be good. Please let it be good. Please let it be good.

    UP, DOWN, UP, DOWN, LEFT, RIGHT, LEFT, RIGHT, A, B, A, B, Select, Start
     
  4. macrumors Core

    Joined:
    Jan 6, 2004
    #4
    thats what i'm thinking as well. hoping.

    i remember playing Contra on the original game boy. forget the exact name. that was fun. i'll definitely be keeping an eye out for this game.
     
  5. macrumors 68020

    srobert

    Joined:
    Jan 7, 2002
    #5
    Looks like they'll keep the macho theme:

    Badass…*80s style!
     

    Attached Files:

  6. macrumors Core

    Dagless

    Joined:
    Jan 18, 2005
    Location:
    Darkplace Hospital
    #6
    I'm not actually too keen on the early Contra games. I missed the early games all together (thanks VC) and they don't feel like they've aged well compared to Midnight Resistance or Metal Slug. But a fresh engine and lick of paint... Insta buy!
    Wonder if they'll "Probotector" it over here?

    edit: oh crap. It's being developed by Wayforward. The bubble has burst. Sniff.
     
  7. macrumors 68020

    srobert

    Joined:
    Jan 7, 2002
    #7
    I'm kind of hoping they'll pull it off as well on the DS as they did with Castlevania.
     
  8. thread starter macrumors 68040

    takao

    Joined:
    Dec 25, 2003
    Location:
    Dornbirn (Austria)
    #8
    that's what i'm hoping too..

    on the developer: i'm willing to wait what they can put out before judging.. after all they are working together with konami
     
  9. macrumors 604

    zap2

    Joined:
    Mar 8, 2005
    Location:
    Washington D.C
    #9
    Very Nice...love Contra 1 on NES, and Contra 3 on SNES(VC gold!!)...never played Contra 2.


    Will be picking this games up for sure when it launched!
     
  10. macrumors 6502

    Joined:
    Jul 19, 2006
    Location:
    Bangkok
    #10
    Even if I can beat Contra in 14 or so minutes it's one of the best games ever for me. So much time spent playing that game with friends. At one point we didn't even need the code. There's something oddly enjoyable about being so good at a game...for me it was Contra, SM, Super Mario World, Zelda, Lifeforce (same code), and Sonic. Could just mindlessly play the games and beat them...but still fun.

    Paul
     
  11. macrumors 68030

    SamIchi

    Joined:
    Aug 1, 2004
    #11
    Let's do hope this will be good. Most likely it will suck ass. Although a classic style 2-d is great, it needs something else to survive in todays market. Kind of like what SoTN did to the Castlevania series. They can't just shell out another sidescroller with the Contra name.
     
  12. macrumors 603

    2nyRiggz

    Joined:
    Aug 20, 2005
    Location:
    Thank you Jah...I'm so Blessed
    #12
    I have a love hate relationship with this series...contra 1 and 2 were good then it went to hell after those.

    Would of been nice if they bring it to the PSP as well...let everyone get in on the action. I'm all about the spreader gun.


    note: Damn why did they change sly and arnold..


    Bless
     
  13. macrumors 68000

    JackAxe

    Joined:
    Jul 6, 2004
    Location:
    In a cup of orange juice.
    #13
    That doesn't work on Contra 3 in the US! :mad: :( :( :(

    <]=)
     
  14. macrumors 68000

    JackAxe

    Joined:
    Jul 6, 2004
    Location:
    In a cup of orange juice.
    #14
    If they do for Contra what they've done for Castlevania on the DS, I'll be in 2D heaven.

    <]=)
     
  15. macrumors 6502

    Joined:
    Sep 1, 2005
    #15
    I just hope they don't make you use the touch screen. :(
     
  16. macrumors 6502

    Joined:
    Jul 19, 2006
    Location:
    Bangkok
    #16
    The touch screen could be cool if you could control both guys...like clear an area up top and then touch down below and open up a room or something for the top guy with the bottom and all that. Otherwise the game moves too fast for touch screen antics...
    Paul
     
  17. macrumors 68020

    srobert

    Joined:
    Jan 7, 2002
    #17
    Maybe to select where you want to shoot the grappling hook?

    But I agree, "no touch screen" gameplay is better than "half-assed-just-for-the-heck-of-it" touch screen gameplay.

    As an example, I'm glad they dropped the touch screen features for the second Castlevania game on the DS.
     

Share This Page