Lights Off: First Native iPhone Game

Discussion in 'MacRumors.com News Discussion' started by MacRumors, Aug 13, 2007.

  1. macrumors bot

    MacRumors

    #1
    [​IMG]

    Lucas Newman and Adam Betts have released the first native iPhone game called Lights Off.
    Lights Off took 2nd place in the C4 Iron Coder competition behind the Video Conferencing application for the iPhone.

    As a native application, you must download the package and install it using existing "jailbreak" tools to gain access to the iPhone's file system. Installation instructions are provided.

    Lights Off was developed completely with Apple's UIKit development framework, the same used to make iPhone's built-in applications such as Maps and YouTube. It leverages the community-built tools that have been developed with the absence of an official iPhone SDK.

    Article Link
     
  2. macrumors 68000

    #2
    Nintendo should so work with apple with a native gameboy type thing and sell their whole backlog of games on the itunes store for $5 or $10...
     
  3. macrumors 6502

    #3
    Because that wouldn't be competitive with Nintendo's own download service...
     
  4. macrumors regular

    #4
    I am very impressed with the progress that has been made despite how locked down the iPhone is.
     
  5. macrumors regular

    #5
    WOW! It's from the future!
     
  6. macrumors 68000

    #6
    oh. did not even know they had a service like that. Have not played video games for years.

    Except for bejewelled on the iphone which I am the king of on Macrumors.com!!!!

    ?
     
  7. macrumors 65816

    #7
    Well it isn't really locked down that much... just no tools are provided, etc. for it nor is direct file access provided for, etc.
     
  8. macrumors 6502

    distortedloop

    #8
    This one might actually make "hacking" my iPhone seem attractive. Custom ringtones never really important to me, but a cool game might be.

    I wonder if this can be loaded with iFuntastic utility. Worth checking out.
     
  9. macrumors 65816

    voicegy

    #9
    Yet another addition that will simply be blown away come next iPhone update? Naw....I'll pass.
     
  10. macrumors 6502a

    KD7IWP

    #10
    WOW! The progress is amazing. I am so proud of how good these reverse-engineers are.
     
  11. macrumors 65816

    StealthRider

    #11
    This sounds like one of those damned Zelda puzzles where you had to hit the little thingies to make them all the same color.

    I hated those. (Link's Awakening DX, I think, was where I saw them...)
     
  12. macrumors 65816

    #12
    I really liked the idea of Web Apps and still do like the large number that are available. Then apps like this and many others that require a hack start coming out. Now I just wish that Apple would unlock the iPhone to allow 3rd party apps and make it so much easier for all users to experience these apps. Then iPhone users could have the best of both worlds and the overall iPhone experience would be better.
     
  13. macrumors 6502a

    mongoos150

    #13
    Very cool. I'll try it out.
     
  14. macrumors 604

    QuarterSwede

    #14
    I remember playing a handheld version of that called Lights Out with little rubber squares that were red until you pushed one and made it go out. That was a great game but very hard once you got into it.
     
  15. macrumors 601

    #15
    This is so excellent. This is how games should be done for the iPhone, not those cheesy web apps. It's so resposive! I love this game. :)
     
  16. macrumors 68040

    Telp

    #16
    Im having trouble, can someone help me? I have performed jailbreak, i put on the PEM, and i did the generate .plist, but i cant activate iPhone. Can someone tell me why i can't?
     
  17. macrumors newbie

    Cecily

    #17
    Hey I had that game and absolutely loved it. Got pretty good at it too but you're sure right about it getting hard later on. If I had an iPhone i'd get it. It's both fun and addicting.
     
  18. arn
    macrumors god

    arn

    Staff Member

    #18
  19. macrumors 6502a

    CANEHDN

    #19
    Very impressive. I can't wait to get one of these. The advancements they would have made by next year will be awesome.
     
  20. macrumors 604

    GFLPraxis

    #20

    Doesn't work for a number of reasons.

    1) Those games rely on physical buttons. It's much better to make games designed around the touch screen, like Nintendo does for the DS with games like Elite Beat Agents and Brain Age.

    2) It would compete with the Wii, which already does exactly what you describe.
     
  21. macrumors 68000

    Fukui

    #21
    Good job lucas!!
     
  22. arn
    macrumors god

    arn

    Staff Member

    #22
    finally went through the process and installed Lights Off... and have to say it is a very nice application. Really makes you sad that there isn't open iphone development. The process to get to that point of installing apps, however, sucks.

    arn
     
  23. macrumors 68040

    Telp

    #23
    I am utterly stumped here. Still stuck at the activation part, cant find IPHUC, and have no idea how to instal SSH. Can someone please help me.
     
  24. macrumors 65816

    Laslo Panaflex

    #24
    I gave up right when it said that I had to download xcode, which is pretty much the first step. Xcode is almost a 1Gb download, then you have to configure and compile IPHUC to upload the app to the phone, then install and use ssh to change the permissions . . . it's like linux all over again.

    I will wait for somebody to create a nice GUI that will allow you to install apps, I don't have the time or energy to go through the process, though all the apps look nice.
     
  25. macrumors 601

    #25
    Xcode is on your Mac OS X install discs.

    Building iPHUC is pretty complicated ... but not a big deal really, if you follow the tutorials.

    Here is an SSH install script with everything you need:
    http://iphone.port21.com/Code/iPhone_SSH_Install_for_Mac.zip

    If you need any help, feel free to PM me.
     

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