Mac on Intel: Software Vendor Announcements

Discussion in 'Mac Apps and Mac App Store' started by Doctor Q, Jun 7, 2005.

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  1. Doctor Q Administrator

    Doctor Q

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    #1
    Please post links to press releases or news stories about Macintosh software vendors' plans for supporting Mac OS X for the Intel architecture. We should be seeing a number of such announcements starting this week.

    Some applications will need only a recompile while some will need more tinkering in order to produce an Intel-compatible version. Some software vendors will need to switch to Xcode. If a software vendor does nothing, Mac OS X on Intel will use Rosetta translation technology to run the PowerPC binary on Mac OS X for Intel, but better performance is to be expected if vendors recompile, and in some cases tune their applications, specifically for Intel.

    What matters to us, as users, is knowing how software vendors plan to address the issue.
     
  2. Doctor Q thread starter Administrator

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    #2
    From the WWDC keynote presentation: Numeric calculation and modeling tool Mathematica by Wolfram Research, Inc. has already been ported in the lab. They will obviously be ready to ship a Mac on Intel version of Mathematica when Intel-based Macs are released by Apple next year.

    * * *

    News story: Software development system REALbasic by REAL Software Inc. will support both PPC and Intel, and applications developed with REALbasic will normally require only a recompile to run on Intel.
     
  3. Doctor Q thread starter Administrator

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    #3
  4. Doctor Q thread starter Administrator

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    #4
    Press release: 3D modeling, animation, and rendering package CINEMA 4D by MAXON has been leading a "secret double life" and universal binaries are already running in their lab.
     
  5. CmdrLaForge macrumors 68040

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    #5
    That is amazing !!!

    It's interesting how many people knew about it.
     
  6. Yebot macrumors 6502

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    #6
    In a recent Macworld.com article, 21 different companies have commented on the Apple-Intel strategy. Many are voicing their commitment to the Apple Intel future …

    http://www.macworld.com/news/2005/06/08/saying/index.php

    Adobe
    Bare Bones Software
    Chaotic Software
    Delicious Monster
    Elgato Systems
    Fetch Softworks
    FileMaker
    Hamrick Software
    Insider Software
    Intuit
    LaserSoft Imaging
    Mark/Space
    Microsoft
    MYOB
    Near-Time
    Panic
    ProVue Development
    Roxio
    Runtime Revolution
    SmileOnMyMac
    Wolfram Research
     
  7. Doctor Q thread starter Administrator

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    #7
    Summary, after reading between the lines of the Macworld article:

    Adobe (Creative Suite): committed to universal binaries

    Bare Bones Software (BBEdit, Mailsmith, Super Get Info, TextWrangler): no commitment yet

    Chaotic Software (Folder Spy, Fridge Magnets, King's Corner, Media Rage, Multimedia Tiler, Network Beacon, WebTimer): no commitment yet

    Delicious Monster Software (Delicious Library): no commitment yet

    Elgato Systems (eyetv, eyehome, eyeconnect): committed to universal binaries

    Fetch Softworks (Fetch): plans to get software "ready for Intel" (ambiguous)

    FileMaker, a wholly owned subsidiary of Apple (FileMaker): committed to "make the transition" (ambiguous)

    Hamrick Software (VueScan, VuePrint): no commitment yet

    Insider Software (FontAgent Pro): no commitment yet

    Intuit (Quicken, TurboTax, QuickBooks): no commitment yet; talks of having the switch be transparent to end users (ambigiuos)

    LaserSoft Imaging (SilverFast): porting to Xcode, implying universal binaries

    Mark/Space (The Missing Sync): will "make the transition and support Apple's new hardware", implying universal binaries

    Microsoft (Office, Virtual PC, Messenger, Windows Media, Remote Desktop Client, Outlook): will use Xcode to create universal binaries of MS Office

    MYOB (MYOB): no commitment yet; will rely on Rosetta for the short term, looking at long term plans since they currently use CodeWarrior, not Xcode

    Near-Time (Near-Time Current, Near-Time Flow, Near-Time Relay, Near-Time.net): no commitment yet

    Panic (Unison, transmit, desktastic, CandyBar, stattoo): committed to "make a transition", implying universal binaries

    ProVue Development (Panorama, SiteWarrior): no commitment yet

    Roxio (Toast, Jam, Popcorn, The Boom Box): no commitment yet

    Runtime Revolution Ltd. (Revolution, Dreamcard): will support the new "MacTel" architecture

    SmileOnMyMac (PDFpen, disclabel, photoprinto, pagesender): commitment to universal binaries

    Wolfram Research (Mathematica): committed to universal binaries
     
  8. Dr. Dastardly macrumors 65816

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    #8
    Heopfully this will rest some concerns about software on the new platform. I'm thinking the transition might even be faster and smoother than anticipated.
     
  9. Cooknn macrumors 68020

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    #9
    Add Photowarp to that list

    If you're into QuickTimeVR 360° Pano's this one's for you:
     
  10. Doctor Q thread starter Administrator

    Doctor Q

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    #10
  11. Doctor Q thread starter Administrator

    Doctor Q

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    #11
    Ryan Gordon reports success getting Intel versions running of Unreal Tournament 2004, Duke Nukem 3D, Feeding Frenzy, and Torque Game Engine.
     
  12. Doctor Q thread starter Administrator

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  13. vniow macrumors G4

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    #13
    The Colloquy IRC client is now provided as a universal binary download.

    Firefox has been recompiled as well.
     
  14. MacAficionado macrumors 6502

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    #14
    And don't forget, Codeweavers

    "Mac OS Support
    Despite the fact that both CrossOver Office and Apple's MacOS are built atop Unix, CrossOver Office has been restricted to Linux because CrossOver Office requires Intel CPUs for optimal operation. Currently, Apple desktops use IBM PowerPC chipsets exclusively.
    With the move by Apple to the Intel chips in 2006, CodeWeavers will be providing a version of CrossOver Office for Macintosh users as well as extending its porting services to the Macintosh for Windows software developers. With this change, users and developers will be able to step over the applications barrier to entry and more freely choose their platforms, enabling a richer and more market driven computing landscape."
     
  15. mduser63 macrumors 68040

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    #15
    This sounds like good news, and it may be, but I worry about it too. It may make it so a lot of developers figure that since people can run their Windows apps on the Mac without any changes, there's no need to develop Mac native versions. I don't really see a point in using a Mac if you're stuck using the (IMO awful) Windows interface, and have such inconsistencies between programs. This will be good as long as it doesn't decrease the amount of truly Mac-native software available.
     
  16. vouder17 macrumors 6502a

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    #16
    This is a great thread, nice to know what is going on in the intel/mac world.
    i agree with you on the codeweavers porting thing. But the one huge advantage that i do see is that games will finally be able to come to mac. Cos gaming people always bitch about the fact that they dont want to change everything over to OpenGL. So i guess that WINE could help with that. I find this whole transition thing really interesting. i am really interested to see where we will be in a year from now.
     
  17. jaw04005 macrumors 601

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    #17
    Any news on Aspyr or any of the other Macintosh gaming companies? I wonder how the move to x86 is going to affect the games I've purchased over the last two years. :confused:
     
  18. irmongoose macrumors 68030

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    #18
    According to this July MacObserver article, many Mac game developers seem to be accepting the switch, although some are saying that if WINE gets ported over to OS X and if Windows games work natively on Macs, the Mac-gaming industry will see a downfall. The games you have purchased? They should run under Rosetta.


    Also, Doctor Q, I think it is safe to take FileMaker off the list, because FileMaker is Apple!




    irmongoose
     
  19. mcarvin macrumors regular

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    #19
    Omni Group has a stealthy callout on their OmniGraffle page stating their existing product line will go Universal:

     
  20. Doctor Q thread starter Administrator

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    #20
    Thanks. I noted the subsidiary relationship in my post above. However, I have yet to see a press release about universal binaries at FileMaker's site. Only the "committed to making that transition" comment in an interview with Macworld.
     
  21. AHDuke99 macrumors 68020

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    #21
    rosetta to run games? i doubt that will work well. i'll just boot into windows... rosetta runs it at about 80% full speed and doesn't emulate altivec, so games will not run well at all.
     
  22. Doctor Q thread starter Administrator

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    #22
  23. After G macrumors 68000

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    #23
    Rosetta was updated so it supports Altivec.
     
  24. mduser63 macrumors 68040

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    #25
    Just noticed that one of my favorite Mac apps, MI-SUGAR, was released as a Universal Binary a couple days ago. I've already downloaded it, and am using the new version (which has a couple new features besides Intel support). http://www.macinit.com/
     
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