Macbook air 13inch for developing iphone,ipad and mac apps and games?

Discussion in 'MacBook Air' started by Gadgetholik, Feb 15, 2011.

  1. Gadgetholik, Feb 15, 2011
    Last edited: Feb 15, 2011

    macrumors newbie

    Joined:
    Oct 13, 2010
    #1
    Hi!I am planning to buy a new macbook air 13inch and am willing to use it as my primary laptop.My question is that will the macbook air be able to provide enough horsepower for developing mac,iphone and ipad apps and games?,and is it good for multimedia consumption as well,as i will be watching a lot of movies etc.. on it?Please advice,i can buy a macbook pro 13 inch instead,but i don't want to buy it as the macbook air is much slimmer and lighter, thus,very portable for me!Also i would like to know that after downloading flash player from adobe's website,does the macbook air perform just like the macbook pro in playing flash content?Thanks.
     
  2. macrumors demi-god

    ChristianJapan

    Joined:
    May 10, 2010
    Location:
    日本
    #2
    Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)

    I do Xcode on 11" MBA when on the road; at home I use my iMac. Of course there is a difference but for me the MBA has enough power to do coding work. Didn't tried blender yet on the MBA; that's still only on the iMac. Media consumption I mainly do on iMac and iPad; here I can't help. And Flash I don't care. iPad serve my surfing need well.
     
  3. macrumors member

    Joined:
    Feb 10, 2011
    #3
    I got my 13" 4gig mba for the same reasons :)
    I really wanted the 11.6, but thought I'd like the larger screen better for this purpose.
     
  4. macrumors 65816

    Joined:
    Nov 3, 2009
    #4
    Its great for what you want to do.
     

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