MBP & WoW

Discussion in 'Games' started by JonnyMac, Apr 5, 2006.

  1. JonnyMac macrumors member

    Joined:
    Feb 11, 2006
    #1
    For those of you with a MBP and play Wow, how do I lock the F1, F2, etc. keys to not serve as dimming/brightening the screen. I have the key bindings in WoW to set to the F keys but I can't figure out how to lock the keys so I can use them with the game running. Any help would be appreciated! Thanks.
     
  2. huck500 macrumors 6502

    huck500

    Joined:
    May 10, 2004
    Location:
    Southern California
    #2

    On the Powerbook at least, System preferences --> Keyboard and Mouse --> Keyboard tab --> and there's a box to check to use the f keys to control software features.

    Edit: huck500 x 10 = huck5000
     
  3. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #3
    I want to see someone with an MBP benchmark it in OS X then benchmark it in Windows...:)
    Huck5000 gave you the advice I would have.
     
  4. JonnyMac thread starter macrumors member

    Joined:
    Feb 11, 2006
    #4
    Cool- thanks. I'll try that when I get home. I'm enjoying WoW on my MBP...most recently I was playing on a iMac G5 w/iSight and now I can have most of the settings maxed and it looks great. I haven't played it on a PC, but I'd be curious to see some benchmarks too.
     
  5. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #5
    The cool thing with WoW is that both the Windows and Mac version are on one disk, so anyone with a dual boot setup can test it easily :)
     
  6. illegalprelude macrumors 68000

    illegalprelude

    Joined:
    Mar 10, 2005
    Location:
    Los Angeles, California
    #6
    i would presume tough the OSX version should run smoother? More native and looking for more of the right softwere :confused: ?
     
  7. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #7
    Why would it be "more native"? Windows would be running natively, just like OS X. Full speed.

    The graphics drivers would probably decide the difference. I think the Windows version might be just barely faster as they're probably more mature. But I'm not sure.

    Most games will probably run faster on Windows because of poor ports. WoW is an exception because Blizzard developed it for both OS's at the same time. So I honestly don't know which WoW will go faster on.
     
  8. illegalprelude macrumors 68000

    illegalprelude

    Joined:
    Mar 10, 2005
    Location:
    Los Angeles, California
    #8
    well the reason I say is. lets say Game X is designed to work with 20 graphics cards with Direct X encoding while the Mac is limited to only 3 graphic cards in the market that the game might or might not be directly compatible or would allow it to show its true color. does that make sense?
     
  9. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #9
    Except Apple doesn't write the graphics drivers, ATi does- so I assume that reasoning doesn't work the same. I could be wrong though.
     
  10. illegalprelude macrumors 68000

    illegalprelude

    Joined:
    Mar 10, 2005
    Location:
    Los Angeles, California
    #10
    no i see what your saying and this has to do with the lack of my knowledge of how the port of XP is working out because the way I see it is.

    Graphic Card X is looking for a P4 chip or AMD Chip, and its able to read those because its designed on the Windows OS. So then Game X is also looking for that graphics card.

    Now we suddenly have windows on the Intel Macs. It finds the core duo, but maybe Direct X cannot run because it dosent have the graphic card support it looking for or the graphics card the game is looking for isnt out for macs?
     
  11. toomuchstereo macrumors regular

    Joined:
    Sep 6, 2005
    #11
    What exactlly are you trying to say?
     
  12. illegalprelude macrumors 68000

    illegalprelude

    Joined:
    Mar 10, 2005
    Location:
    Los Angeles, California
    #12
    the way i see it, its like putting a PS2 game in a Xbox thats moded to read PS2 games. although the xbox might have the power, will all drives and hardware work right to give u the original smoothnes?
     
  13. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #13
    Not a valid comparison; PS2 has a completely different processor architecture, it would be physically impossible to mod the XBox that way.

    And we're not talking about putting the same game in both systems- we're talking about the Windows version vs the Mac version.
     
  14. Abulia macrumors 68000

    Abulia

    Joined:
    Jun 22, 2004
    Location:
    Kushiel's Scion
    #14
    Listen to GFLPraxis; you guys are waaaaaay off base here.

    Windows WoW is just as "native" as Mac WoW. The Windows drivers provided by Apple are ATI-sanctioned, which means they fill the same role as any other DirectX-valid driver: they are the interface layer between the hardware and DirectX calls.

    The Boot Camp offering by Apple isn't some rogue "hack." Windows XP on the Mac hardware has full graphics acceleration, just like any other Windows box.

    I suspect on the same machine that the Windows version would run slightly faster. I say this only because the majority of Blizzard's development is on the Windows platform; their code likely reflects this. WoW is probably the one gaming application where there's little benefit in dual-booting into Windows to play. (Edit: or not! See below!)
     
  15. Abulia macrumors 68000

    Abulia

    Joined:
    Jun 22, 2004
    Location:
    Kushiel's Scion
    #15
    Programmers don't write to the cards/hardware specifications, they write to the API layer, in this case DirectX or Core Graphics (?). The OS and drivers handle the interaction between the hardware and the OS, so that programmers don't have to code for specific hardware; that's the entire point of having DirectX, for example.

    That's also why video card manufacturers build their cards "DirectX 9 compliant" and provide the drivers. Otherwise the entire pool of software out there written for DirectX wouldn't work on their hardware.
     
  16. Abulia macrumors 68000

    Abulia

    Joined:
    Jun 22, 2004
    Location:
    Kushiel's Scion
    #16
    Oh, and BTW, from http://www.xlr8yourmac.com:
    Looks like its way more than a slight improvement.
     

Share This Page