Midway Games files Chapter 11

Discussion in 'Current Events' started by XnavxeMiyyep, Feb 26, 2009.

  1. macrumors 65816

    XnavxeMiyyep

    Joined:
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    Washington
  2. macrumors Nehalem

    GoCubsGo

    Joined:
    Feb 19, 2005
    #2
    What? "FATALITY" Seriously, Chapter 11 is just a re-org. It's not like a 7 where it's a full liquidation worthy of a response such as "FATALITY".

    It sucks, the end is probably near but I wouldn't jump to saying it's a "FATALITY" just yet.

    I mean it says it in the first sentence ...
     
  3. macrumors 68020

    P-Worm

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    Salt Lake City, UT
    #3
    It was a joke referring to the fact that Midway makes Mortal Kombat - the game that made 'Fatality' a popular term.

    And yes, the joke was awesome.

    P-Worm
     
  4. macrumors Nehalem

    GoCubsGo

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    #4
    :eek: I totally missed that!

    /professional jessica leaves.
     
  5. macrumors Core

    Dagless

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    #5
    Meh, they were relevant years back with Mortal Kombat but that series really fell apart. Lacked the hidden depth of Street Fighter but still ultra fun.
     
  6. macrumors 6502a

    jzuena

    Joined:
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    Location:
    Burlington, MA, USA
    #6
    Mortal Kombat isn't the only big game Midway made. Their's is a huge list of old school video and pinball games. They were the US distributor of Space Invaders, Pac Man, and Ms. Pac Man. They own the Defender series, Galaxian, Galaga, Gauntlet, the Joust series, the Spy Hunter series and others that I remember as a kid. They also own the software division from Atari as well as some of their own games for the Atari 2600.

    I don't know what they've done lately (I don't even remember any new pinball machines with the Williams name in a long time), other than release different Greatest Hits compilations for Xbox and Playstation. Maybe this means someone else will get the rights to produce more of said Greatest Hits games, since it doesn't look like they are making anything new.
     
  7. macrumors Core

    Dagless

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    #7
    I know what they've done, I'm a dev myself. Just the only game of theirs I've enjoyed was Mortal Kombat 1-3 (Amiga+Mega Drive versions. Even though the Amiga one was the visually closest to the arcade originals but lacked control).
     
  8. macrumors Penryn

    Abstract

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    #8
    But those are the games places still charge only $0.25 for. To make it today, you need to make games that can bring in $1 per play. :eek:
     
  9. macrumors 6502

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    #9
    This is extremely true
     
  10. macrumors 68040

    velocityg4

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    #10
    For me the biggest failing in the Mortal Combat series was when they switched from using actors to CGI. That was what drew me to the game, people getting a Fatality. Once it was CGI it did not stand out from Tekken, Soul Calibur, or the many other 2D animated and 3D fighter games.

    I had Mortal Combat 1-3 but was irritated at the loss of the actors, I never tried the others.
     
  11. macrumors 68020

    barkmonster

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  12. macrumors 6502a

    jzuena

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    #12
    I've seen some places try to push it to 50¢ or more for some of these... of course, the machines sat lonely because of it :cool:
     
  13. macrumors 68030

    .Andy

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    #13
    They had to change to CGI because they ran out of actors.
     
  14. macrumors 604

    ravenvii

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    #14
    100% agreed. But it's not the real actors-to-CGI that killed the series, it's going from 2D to 3D that did it. Mortal Kombat didn't make the 3D jump well.

    Ha-ha.
     
  15. macrumors 6502a

    apsterling

    Joined:
    Nov 24, 2007
    #15
    They did San Francisco Rush. That game was a great racer.
    And Toasty wasthe best fatality.
     
  16. macrumors 68030

    .Andy

    Joined:
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    #16
    It sure was awesome. I remember this game totally taking me by surprise and playing it hours on end.
     

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