Minecraft on PPC (20-30FPS : PowerBook G4)

Discussion in 'PowerPC Macs' started by Wildy, Oct 24, 2012.

  1. macrumors 6502

    Joined:
    Jan 25, 2011
    #1
    The most effective way I have found to speed up Minecraft on PowerPC is to host a local server on a separate machine. I believe that the majority of the slowdown is caused by the server generating/updating chunks, rather than the client rendering the scene (as shown by the debug profiler).

    I get around a 100% increase in FPS on the same map - YMMV

    Hopefully I will get round to doing a proper write-up and video soon - in the meantime - enjoy!
     
  2. macrumors newbie

    Joined:
    Aug 31, 2010
    Location:
    Europe, Estonia
    #2
    There is also a mod called ''OptiFine'' for Minecraft. I am using it with my PowerMac G5 and I'm getting incredible results. The FPS is about 40-50 with OptiFine if you use the correct settings.

    Anyway, I'm just curious if you also experience the same ''Lightning bug'' when its night time?
     
  3. thread starter macrumors 6502

    Joined:
    Jan 25, 2011
    #3
    I have made quite a few tweaks to my install, including Optifine - it boosts the frames a bit, but the main issue for me was the tick as opposed to the rendering (my G4 is a bit more CPU limited!). That said, I love how Optifine gives you full control over all the little details.
     
  4. macrumors 6502a

    spyguy10709

    Joined:
    Apr 5, 2010
    Location:
    One Infinite Loop, Cupertino CA
    #4
    Also, tick "advanced openGL" settings - that will offload some CPU usage onto your GPU - I'm not sure if it would help on a G4 but on older intels with good GPU's it helps a lot.
     
  5. spyguy10709, Nov 3, 2012
    Last edited: Nov 3, 2012

    macrumors 6502a

    spyguy10709

    Joined:
    Apr 5, 2010
    Location:
    One Infinite Loop, Cupertino CA
    #5
    double post...
     
  6. macrumors 68040

    faroZ06

    Joined:
    Apr 3, 2009
    #6
    Advanced OpenGL makes a really big difference. It increases performance by a lot.

    ----------

    Well duh, that's like saying that Google's search engine runs faster when you divide the processes and give parts of them to different machines. Of course it's faster when you're playing on a server hosted by a different machine.

    My brother used to host a server AND play on his iMac G5, and it wasn't bad.
     
  7. thread starter macrumors 6502

    Joined:
    Jan 25, 2011
    #7
    The Advanced OpenGL setting is to turn off Occlusion culling - this works great with newer cards, but makes practically no difference or even a inhibits older cards unfortunately.

    That wasn't my point - my point is that the tic (server) task takes a lot longer to complete than the render task, which wouldn't be obvious to everyone. If you have a spare machine lying around, what do you have to lose if you run a server on it? Minecraft has increased in complexity dramatically in the past year or two - it used to run flawlessly on my PowerBook, but this is no longer the case.
     
  8. macrumors newbie

    Joined:
    Jan 10, 2013
    #8
    The issue with single player is that mojang decided that single player now runs its own server causing mass lag compared to previous versions also with each update there are more blocks and more code

    I have and old dual 500mhz g4 tower lukly it was a professional photo editing compiter and the ati raedon card offloads alot of the data
    I have one gb in it
     
  9. thread starter macrumors 6502

    Joined:
    Jan 25, 2011
    #9
    At the end of the day, if you are running the server (whether it is in single player, or multiplayer), you are having to process a hell of a lot of stuff. I believe that you are right in that the last few updates have brought on a lot of complexity which perhaps wasn't there before.
     
  10. Botcrusher, Jan 16, 2013
    Last edited: Jan 16, 2013

    macrumors newbie

    Joined:
    Jan 10, 2013
    #10
    And thats why i always play multiplayer lol

    I also get 20-30 fps on mine oddly back on beta 1.7.3 i was fully able to play offline buuuut now i get 1-2 fps if i even try offline

    Edit : in minecraft there are normaly 20 ticks. Per second aka tps
     
  11. macrumors newbie

    Joined:
    Jan 17, 2013
    #11
    Sadly, minecraft is moving to Java 1.6, which leaves us high and dry pretty soon unless someone updates Java. I hope to get some work done on that, but no idea how fast...
     
  12. macrumors 68000

    MisterKeeks

    Joined:
    Nov 15, 2012
    #12
    I'm not into Minecraft, but maybe something like SoyLatte would work?
     
  13. thread starter macrumors 6502

    Joined:
    Jan 25, 2011
    #13
    Oh noes - I did not know this! Unfortunately SoyLatte is built around OpenJDK, which is lacking a few things which Minecraft needs to work (I've tried it before, I seem to remember it was something to do with fonts or UI elements - don't quote me on this though). Perhaps with a little perseverance it might be possible to add these into OpenJDK, or at least provide wrapper functions.
     
  14. macrumors regular

    ppcfanforever1

    Joined:
    Dec 31, 2012
    Location:
    Pennsylvania
    #14
    I got the lan server part but modding on optifine isnt working anymore no options appear on the g4.
     
  15. thread starter macrumors 6502

    Joined:
    Jan 25, 2011
    #15
    I had the same problem - you need to use the Ultra version of Optifine. I'm not sure what the purpose was of the different versions, but ultra has all of possible options available.
     

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