Mountain Lion vs Mavericks gaming

Discussion in 'OS X Mavericks (10.9)' started by Serban, Jun 16, 2013.

  1. Serban, Jun 16, 2013
    Last edited: Jun 16, 2013

    macrumors 68040

    Joined:
    Jan 8, 2013
    #1
    I get a lot of guys asking me to answer them in my blog and i know here is such a good and big community for everything. The question is: for those who are playing games on MAC is there any differences between mountain lion and mavericks ? like increase fps? etc..

    but i want answers only from those who are trying on mavericks beta
     
  2. macrumors 6502

    Joined:
    Jul 19, 2011
    #2
    Nothing's changed for me with regards to framerates.

    Playing diablo 3, torchlight and portal.
     
  3. thread starter macrumors 68040

    Joined:
    Jan 8, 2013
    #3
    hmm so upgrading to opengl v4 doesn't change anything..ok thank you
     
  4. macrumors 603

    Joined:
    Sep 19, 2003
    #4
    First, this should get merged with the other 10.9 gaming thread.

    Games have to be updated to take advantage of OpenGL 4. But there are new graphics drivers, and some people are noticing an improvement. It depends on your graphics card. Negstivezero's post is useless without knowing his system specs.
     
  5. w0lf, Jun 16, 2013
    Last edited: Jun 16, 2013

    macrumors 65816

    w0lf

    Joined:
    Feb 16, 2013
    Location:
    USA
    #5
    2010 MacBook Pro, nvidia 320m, no change.

    I would imagine you need a decent graphics card to see much of a difference in game performance.

    My guess would be nvidia cards 400 series or newer and maybe hd4000 would see improvements, not sure about other graphics card models. Older graphics cards like the one in my MacBook aren't really targeted for improvement in new driver releases and I know when games start to add opengl4 support my card doesn't even support it.

    So to sum thing up:

    Are there improvements?
    Yes.

    Will everyone experience improvements?
    No, it's completely dependent on your graphics card and the newer it is the more likely there will be more significant enhancements with new drivers.
     
  6. macrumors 603

    Joined:
    Sep 19, 2003
    #6
    13" with 320M?

    Kinda funny you explain in detail why it's all dependent on your graphics card, and then you fail to specify it :p
     
  7. w0lf, Jun 16, 2013
    Last edited: Jun 16, 2013

    macrumors 65816

    w0lf

    Joined:
    Feb 16, 2013
    Location:
    USA
    #7
    I didn't realize there was another graphics card available but yes it is the baseline 13"
     
  8. thread starter macrumors 68040

    Joined:
    Jan 8, 2013
    #8
    the questions are for the new line up of iMac ..so for 640M, 650M, 660MX , 675 and 680mx

    people are asking if the difference between bootcamp gaming and mavericks is still so big, or we will see a difference.
     
  9. macrumors regular

    Joined:
    Dec 5, 2010
    Location:
    Barrie, ON
    #9
    The drivers in Mavericks are without a doubt improved. You will see a bump in FPS on some games. However, for the most (possible) improvement– game devs need to incorporate OpenGL 4 into their games. It's not just a simple flick the switch and everything gets better.
     
  10. thread starter macrumors 68040

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    Jan 8, 2013
    #10
    so maybe later this year with mavericks games from blizzard or league of legends or those particularly that are made for mac os will have a patch for improved opengl 4?
     
  11. macrumors G3

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    Jul 23, 2002
    Location:
    Sol III - Terra
    #11
    Expect it to be some time next year at the earliest for OpenGL 4 updates to games. And only expect updates for games that are actively maintained and getting expansions.

    And remember the developers need to maintain compatibility with older versions of OS X as well. Which means maintaining the current graphics plus OpenGL 4 at the same time.
     
  12. thread starter macrumors 68040

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    Jan 8, 2013
    #12
    so no blizzard games like starcraft/diablo?

    i always thought that if support OpenGL v4 automatically supports older versions
     
  13. macrumors G3

    Joined:
    Jul 23, 2002
    Location:
    Sol III - Terra
    #13
    Yes you can use an application witholder OpenGL code with a newer version of OpenGL on the system.

    Blizzard will most likely only update the graphics code to OpenGL 4 in any of their games when they release an expansion for that game. And depending on how soon an expansion is due, it could take 2 expansion cycles of a game to get OpenGL 4 code in it.
     
  14. thread starter macrumors 68040

    Joined:
    Jan 8, 2013
    #14
    i thought Blizzard, i mean the company take serious these kind of things. but time will tell
     
  15. macrumors regular

    Joined:
    Dec 5, 2010
    Location:
    Barrie, ON
    #15
    This is not the case. The Mac team lead for WoW has said they will implement OpenGL 3.3/4.1 if they can get WoW to run faster with it.

    Blizzard doesn't wait until expansion packs for performance improvements. The Mac teams for all games are always working on performance improvements and optimizations.
     
  16. macrumors G4

    wrldwzrd89

    Joined:
    Jun 6, 2003
    Location:
    Solon, OH
    #16
    Remember that new OpenGL releases for OS X are opt-in rather than opt-out - from a development perspective, this means you must select the newer profile explicitly in Xcode. Lion worked this way when OpenGL 3 was added, and Mavericks is no different. This means that apps will NOT get any benefits from the OpenGL 4 support in Mavericks unless they are changed to opt into the new profile.
     

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