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NimbleBit's Latest Freemium Game 'Nimble Quest' Launches on iOS

Discussion in 'iOS Blog Discussion' started by MacRumors, Mar 27, 2013.

  1. macrumors bot

    MacRumors

    #1
    [​IMG]


    NimbleBit, the developer behind popular games like Pocket Frogs, Tiny Tower, and Pocket Planes, tonight launched its newest freemium app, the highly anticipated Nimble Quest.

    [​IMG]
    In Nimble Quest, players control an ever-increasing line of adventurers, battling against enemies with both ranged and melee attacks. Our sister site, TouchArcade, describes the game as a cross between Snake and a traditional RPG.
    The game melds skill-based touch gameplay with roleplaying elements including skill increases, power ups, and party building, requiring players to navigate their growing line of party members through an endless number of stages.

    Though Nimble Quest is designed to be a single player game, it incorporates a guild system that functions similarly to the "Flight Crew" in Pocket Planes, offering up time-limited quests and global leaderboards.

    Nimble Quest is a free app for the iPad and the iPhone that is available for download in the App Store. [Direct Link]

    Article Link: NimbleBit's Latest Freemium Game 'Nimble Quest' Launches on iOS
     
  2. macrumors 604

    mrsir2009

    #2
    Damn freemium...

    ...Although Tiny Tower was pretty decent.
     
  3. macrumors 68000

    JetBlack7

    #3
    True, pocket planes and tiny tower were both fun and good games. But this freemium "virus"...I just can't cope with getting the game free and If I get stuck and really can't advance unless I buy in app purchases.
     
  4. macrumors regular

    #4
    Loved Pocket Planes but it went a bit meh at Christmas and I never got my Santa sleigh for doing the event and I never went back to it.

    :(
     
  5. macrumors 68040

    the8thark

    #5
    Should we really be promoting the freemium model?
     
  6. macrumors 65816

    iMacFarlane

    #6
    No.

    Between irresponsible DLC, "always on" connection requirements, and rising prices on AAA titles, I have great fear that the gaming industry is in for another "Atari Pac-Man / E.T." singularity.

    Seems like the only games coming out that are worthwhile are indie cross-platformers and the better KickStarter projects out there.
     
  7. macrumors 68040

    Dr McKay

    #7
    Oh God that ET game....

    [​IMG]
     
  8. macrumors 603

    #8

    can't classify tiny tower as a real game
     
  9. macrumors 68040

    #9
    Like all (yes, every single one) freemium games, there will be very little replay-ability. Nobody wants their game to crawl until they pay a few quid to speed it up.

    Really hate the freemium model. EA seemed to take it to a whole new bat crap crazy level with SimCity.
     
  10. macrumors 65816

    MacSince1990

    #10
    I think I'll stick to running SNES games on my iPhone.
     
  11. macrumors 68040

    the8thark

    #11
    That ET game actually killed the Atari on it's own. And they had to put all the game carts in the trash and concrete over them. True story.

    http://www.seanbaby.com/nes/egm01.htm
    Here is the game in all it's "worst game ever" glory.
     
  12. macrumors 65816

    dec.

    #12
    What I find more interesting is that "Nimble Quest" basically is a clone of "Call of Snakes". And that after Nimblebit complaining about Zynga... quite poor work ethics IMHO.
     
  13. macrumors regular

    #13
    How is this a "freemium" title?

    I'm not sure how this is a "pay to play' title. I've been playing it for about 5 hours and haven't paid anything yet and I am advancing in the game just fine. What are we defining as a "Freemium" title? This game is WAY more free than any other "Freemium" game I've played.
     
  14. macrumors newbie

    #14
    Unfortunately for every player complaining about freemium, there's a player (or more) complaining that the game is even trying to charge a mere 99 cents. God forbid, they try to charge $5.
     
  15. macrumors 603

    #15

    i think you're right but only because mobile gaming you can play anytime anywhere

    to play my xbox i have to wait until my kids are asleep and then fight for the TV with my wife. i'm not playing ME3 in front of my kids.

    same with the arcade downturn. to play in the arcade you had to go to a special place and spend a lot of money on gaming. console allowed you to do it at home

    last 30 years mobility and the ability to compute any time beats specs/graphics all the time
     

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