To sum up most quotes here:
"Cuz I like Apple, I'd really love them to release stuff on my iPhone. But since they won't, I'm gonna say they're dumb and don't know what they're doing then make an off the cuff reference to RIM cuz apparently these two almost entirely unrelated companies working in entirely different markets are somehow related in some way".
It's not about iPhone devices, it's about mobile devices. How many iPhones, iPads, Android, and Windows Mobile devices are out there compared to current gen Nintendo consoles (3DS & Wii U)?
The problem is that Nintendo has been going their own way which has put off 3rd party developers of AAA titles. Sure the Wii had a massive collection of games, but how many must have titles were on it? Of those, how many must have titles reviewed worse than their Xbox 360 and PS3 counterparts because of worse controls and graphics?
If Nintendo had more Marios, Zeldas, etc... that you couldn't get anywhere else, then it would help sell systems. the current Nintendo is nothing like the SNES nintendo. Where are the Secret of Manas, Final Fantasys, F Zeros, and other killer apps you couldn't get anywhere else?
And with Nintendo's current financial predicament and their unwillingness to release games on other platforms, it's going to hurt them even more. Just a quick question here: If you can sell 5 million more copies of a game by releasing it on mobile devices vs. only releasing it on your proprietary hardware when the people purchasing those copies of that game would not otherwise be purchasing a Nintendo console, why wouldn't you do it? It's not like there's a huge production cost to port a game. It's not like you're losing money on every license of that game that's sold.