OPEN GLS on Xcode...

Discussion in 'iOS Programming' started by bytezone, May 4, 2009.

  1. macrumors member

    Joined:
    Apr 20, 2009
    #1
    I am basically a windows developer and decided to switch to Mac OS for developing the iphone apps. So far my learning speed is good and I am getting comfortable with xcode and cocoa touch frame work. In few days I should be able to develop view based apps.

    In b/w I have a questions on OPEN GL. From what I have known , OPEN GL is used for gaming and 3d development. Can anyone tell me what setting/addition/included in Xcode to start using the OPENGL features. I am totally new to OPENGL…!!!!

    Thanks
     
  2. macrumors 603

    Cromulent

    Joined:
    Oct 2, 2006
    Location:
    The Land of Hope and Glory
    #2
    It is all included, just write the code you need and include the relevant framework in your project and you are good to go.
     
  3. thread starter macrumors member

    Joined:
    Apr 20, 2009
    #3
    Thanks for the speedy response. Any idea where I can find some smaple code which I can analyze....!!!!

     
  4. Moderator emeritus

    kainjow

    Joined:
    Jun 15, 2000

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