OpenGL 2.0 Is out!

Discussion in 'Games' started by invaLPsion, Aug 10, 2004.

  1. invaLPsion macrumors 65816

    invaLPsion

    Joined:
    Jan 2, 2004
    Location:
    The Northlands
    #1
    Hopefully this will optimize game performance for mac gamers and bring us closer to the speed of DX9 and PCs in terms of gaming.

    I wonder when Apple will update OSX so we can take advantage of 2.0?
     
  2. titaniumducky macrumors 6502a

    titaniumducky

    Joined:
    Nov 22, 2003
    #2
    YEAH!

    The final version of Tiger will almost definitely include it, but hopefully 10.3.6 or a standalone will update it.
     
  3. bousozoku Moderator emeritus

    Joined:
    Jun 25, 2002
    Location:
    Gone but not forgotten.
    #3
    There are some huge changes, don't expect it quite so quickly.
     
  4. AppleMatt macrumors 68000

    AppleMatt

    Joined:
    Mar 17, 2003
    Location:
    UK
    #4
    Argh. Hate to rain on your parade, but I don't see anything that relates to specific optimisations;
    http://www.opengl.org/about/arb/notes/meeting_note_2004-03-02.html#oglnextrev

    That said, Apple seems to be focusing on games more recently. Examples would be the "secret" games meetings it had at the start of the year, the ongoing re-write of QuickTime's audio side, the inclusion of an OpenAL framework in Tiger. Also, as the OS is relying more heavily on OpenGL, I think we can expect to see performance improvements.

    At this point, improvements of just 5fps are welcome in many games. I remeber when 10.3.3 arrived and people had ~10% performance jumps. It was great!

    AppleMatt
     

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