OpenGL ES questions, iPhone Development

Discussion in 'iOS Programming' started by RPGamerL99, Jul 2, 2008.

  1. macrumors newbie

    Joined:
    Mar 10, 2008
    #1
    Since the Begin/End statements are gone, how would i turn a GL QUADS with four points listed, into OpenGL ES, because quads aren't supported either.
     
  2. macrumors member

    Joined:
    Aug 17, 2003
    #2
  3. macrumors 603

    Cromulent

    Joined:
    Oct 2, 2006
    Location:
    The Land of Hope and Glory
    #3
    Not sure specifically about OpenGL ES but you should not use glBegin and glEnd anyway. Use PBOs and VBOs. They are much faster, more modern and more efficient.

    The old begin / end syntax is about 10 years out of date, luckily as has already been mentioned it is not available in ES.

    Edit : Booo! 3,000 posts. Do I win a prize? :)
     
  4. macrumors 601

    HiRez

    Joined:
    Jan 6, 2004
    Location:
    Western US
    #4
    Well yes, you're a Demi-God now. Congrats, I guess, although I hear demi-gods just get more work and the pay remains the same so good luck with that.
     
  5. macrumors 603

    Cromulent

    Joined:
    Oct 2, 2006
    Location:
    The Land of Hope and Glory
    #5
    Heh, I've been one of them for ages :).

    Nothing special, just means you contribute $25 a year for the running of the site.
     

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