OpenGL Programming (getting started)

Discussion in 'Mac Apps and Mac App Store' started by mainstreetmark, Nov 14, 2003.

  1. mainstreetmark macrumors 68020

    mainstreetmark

    Joined:
    May 7, 2003
    Location:
    Saint Augustine, FL
    #1
    Hey kids.

    I'm looking to get back into some real live programming. I've doodled around with Objective-C and got a reasonable handle on it and can do boring things like make calculators.

    What I really wanna do is get (back) to OpenGL programming, specifically video games.

    I'm just having trouble getting going - I feel overwhelmed and probably just need a push. I've been doing PHP for about 3 years now, and yearn to get back to a C-based language. Does anyone have a suggestion for:

    - A nice programmer forum somewhere? The one at Apple the best?
    - Some sample code? I've got all the sample code from Apple.
    - A nice Hello World kind of guide. opengl.org?
    - Some encouragement. It is friday afternoon now, and my brain is all softy and squishy.
     
  2. sageenos macrumors member

    Joined:
    Jan 5, 2002
    Location:
    South Carolina
    #2
    I've been wanting to get into opengl for a while. I like NeHe's tutorials at http://nehe.gamedev.net/ .
    For each tutorial there are multiple implementations at the bottom of the article, and usually there's a Cocoa implementation among the bunch.
    I worked with the Cocoa code I found there for a while, but once I started to make some progress some bugs started popping up in my code that I couldn't seem to figure out so now I'm trying to start at it again.

    Good Luck!
     
  3. bousozoku Moderator emeritus

    Joined:
    Jun 25, 2002
    Location:
    Gone but not forgotten.
    #3
    There's also a book: OpenGL Game Programming, Prima Tech, ISBN 0-7615-3330-3
     

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