Paper by fiftythree + Cosmonaut stylus

Discussion in 'iPad Apps' started by i0Nic, Mar 29, 2012.

  1. macrumors 65816

    Joined:
    May 17, 2006
    Location:
    Sydney, Australia
    #1
    I have found the holy grail drawing experience on the iPad.

    The just released Paper app by fiftythree is a wonderfully minimal drawing app. It completely removes on-screen UI in favour of intuitive and simple controls.

    The app looks especially good on my new retina-screen iPad.

    Combined with the Cosmonaut stylus I recently purchased from Studio Neat (makers of the glif iPhone stand) this is a wonderful experience.

    I encourage you all to check out this app, and the cosmonaut stylus. I just wrote a blog post with links and screenshots if you're interested – http://www.peterpetrovski.com/post/20138890302/made-with-paper-a-beautiful-new-drawing-app-on

    Keen to hear your thoughts on both these products.

    Paper – http://fiftythree.com/
    Cosmonaut – http://www.studioneat.com/products/cosmonaut
     
  2. macrumors 6502

    Joined:
    Apr 30, 2010
    #2
    I don't like in app purchases. Also, how do you select custom colors?
     
  3. macrumors 65816

    MadGoat

    Joined:
    Jul 30, 2007
    Location:
    Canada
    #3
    So a free app with in app purchases(With a limited try before you buy), or a fully paid app that you cannot even try beforehand and might totally hate... I think the former sounds like a much better option.

    I dislike IAP for junk like jewels, coins or anything that diminishes as you use it.


    I've been using the app since it came out... it's honestly the best $8 I've spent.
     
  4. macrumors 6502

    Joined:
    Apr 30, 2010
    #4
    I would rather them have a "lite" version. Anyways, how do you choose custom colors?
     
  5. macrumors 65816

    MadGoat

    Joined:
    Jul 30, 2007
    Location:
    Canada
    #5
    This is like a 'lite' version(without the ads) and if you want a full version, pay for it.

    Custom colours... Blend them, get creative. It's simplicity at its best.
     
  6. macrumors 65816

    emptyCup

    Joined:
    Jan 5, 2005
    #6
    It looks nice but its functionality is so obscure it's like playing a game. I had to watch their video twice to gather clues. I still don't know how to bring up in-app purchases.
     
  7. macrumors 65816

    MadGoat

    Joined:
    Jul 30, 2007
    Location:
    Canada
    #7
    Click a pen, you'll see the in-app pop up. Buy the pen you want or swipe to the left until you get to the end and grab the kit.

    It's honestly one of the best, most natural drawing apps I have ever user. It feels like I'm using a pen on paper.

    They just need to find a way to add a palm rest and change their undo method.
     
  8. macrumors regular

    Joined:
    Feb 4, 2008
    #8
    I have been messing around the app and a Jot Pro. I personally love the app and think the purchasing modell makes sense. If you don't want the brush, don't buy it. Simple enough.
     
  9. macrumors 65816

    Joined:
    Jul 23, 2008
    #9
    I also don't prefer this system.
    This way, they can add a new set of brushes next month for another charge.
    Let me pay a single amount for the app and any additions are included.
    This nickel and dime-ing is so customer unfriendly to me.

    It would be like running Excel and seeing a menu board in front of you.

    Oh, you want to divide numbers? That will be $5 please.
     
  10. macrumors 65816

    Joined:
    Nov 4, 2010
    #10
    thats ridiculous. you buy what you need instead of paying for fluff you don't use. makes total sense to me. a fundamental function like dividing in an excel app isn't even close to a proper analogy. seriously it just sounds downright silly. the paper app as it is, is fully functional. additional brushes just add *more* functionality.

    put it this way, if the app were 9.99 right out of the gate, i probably would have been extremely curious about it but not enough to outright pay for it. since its free, i actually get to try it out (plus all the brushes are actually testable right in the app as well) and have since purchased the ones i wanted, without paying for the others.
     
  11. macrumors 6502

    Joined:
    Apr 30, 2010
    #11
    $8 and you have to "get creative" to make colors in a drawing app? No thanks. Watch them add different color packs for even more money. $2 for a pastel pack, $2 more for a neon pack, $2 more for a skin tone pack................
     
  12. macrumors regular

    Joined:
    Mar 4, 2012
    #12
    I like the app. I don't have a problem with the IAP because I wouldn't use all the option regardless. The drawing is very tight even with my finger. Makes me wish draw something was optimized like this.
     
  13. macrumors 6502

    Joined:
    Apr 30, 2010
    #13
    I will say, their pen/finger tracking technology is top notch. Very fluid.
     
  14. macrumors 68000

    BJMRamage

    Joined:
    Oct 2, 2007
    #14
    interesting.

    Watched their site video. saw FREE. was interested but thought how could they? wait, i bet there are In-App Purchases sure enough there are.

    so, rather than be too excited i am holding back. I KNOW many drawing apps do IAP and that seems the norm but from what I read you only get one brush now? I'd like a "standard" set. even if only 3-4 brushes. then options to buy more. plus this can sure make the price of the app "go up".

    I have Sketchbook Pro on sale and have yet to add anything else...that is nice because this FREE model the app will never go on sale and the brushes most likely won't either.

    So, all that said, even though Free, i will no investigate further.

    Oh, and you can test a brush before you Buy It??
    that's nice if so.
     
  15. macrumors 65816

    Joined:
    Jul 23, 2008
    #15
    Ok, let's try another example.
    Let's say Adobe gives Photoshop for free.
    But every time you want to use a tool, different brush size, transform, extract the image...

    A nice little box comes up and says, that will be $5, $10, $15, or whatever, each time.

    It's my opinion.
    If you use IAP to sell your app instead of the App Store proper, then I have no interest in your product.
    It's a horrible business model and hope it dies a quick death.
    If your app is good, people will pay for it.
    By all means, offer a lite version or a timed version for people to get the feel but don't keep all the tools locked up behind the counter.

    What's next? A subscription to use the app, $5 a month?
    Nothing wrong with that, right? ;)

    ----------

    Nope.

    Do you see in the video how they can blend colors?

    Like to try that out to see how it works?

    Too bad, pay up and pray it works as expected.

    Great system.
     
  16. macrumors 6502

    j3yq

    Joined:
    Dec 16, 2007
    Location:
    Iowa
    #16
    You have to pay monthly for Hulu and netflixs, obviously not what you meant but still same principle.
     
  17. macrumors 65816

    MadGoat

    Joined:
    Jul 30, 2007
    Location:
    Canada
    #17
    man you people are cheap. You spend hundreds of dollars on a phone(plus access fees), buy your flavoured ice-water frapacino that you'll just piss out in a few hours, but don't want to spend a few bucks on an app that you can use for hours/days/weeks/months ?

    I have no problems paying for this app and rewarding the devs who spent a freaking long time working on this app... Wait, do you think these devs just fart out these apps for free? I'd love to see your face if your place of employment told you that you would be working for free.
     
  18. macrumors member

    Joined:
    Sep 10, 2006
    #18
    Draw Something seems to be doing fine with their IAP. Want more colors? Pay for it.

    Want more brushes in this? Pay for it. Like the above poster said, it's amazing the amount of bitching people do for IAP when you shell out so much money for the device. Think of this as the lite version, you even get to try out the IAP before buying which is better then most IAPs.

    Also, the point of this app is the minimalistic approach, if you really want a full featured draw/sketching app, this is probably not the app for you.
     
  19. macrumors 65816

    Joined:
    Jul 23, 2008
    #19
    Typical straw man argument shining through.

    No one is complaining about the price or is asking for the app for free.

    I don't care about the price, I just don't want a la carte pricing.
    I want to pay one price and have use of the app, is that so wrong?
    Or does that make me cheap???
     
  20. macrumors 65816

    MadGoat

    Joined:
    Jul 30, 2007
    Location:
    Canada
    #20
    Buy the kit. It's one price and boom, you have full use of everything.
     
  21. macrumors newbie

    Joined:
    Jan 26, 2006
    #21
    Downloaded app, buy loads of art apps, like sketchbook pro and brushes, art rage etc. Binned it after a few minutes as the whole thing was just surface flash with no content underneath. Honestly, no colour palettes, zoom, brush types, brush size etc.
    I did like the ink line flow, felt very natural, curves were nice and smooth, pencil also felt good, good cross hatch etc. Wasn't keen on the brush due to colour choice and the lack of control with the wetness of the watercolour effect, which felt like a flashy trick rather than tool for an artist.
    Honestly, I feel the app has come to market a little early in its development and should have been refined a touch more :(
     
  22. macrumors regular

    Joined:
    Mar 4, 2012
  23. macrumors 65816

    Joined:
    Jul 23, 2008
    #23
    Don't see any kit.

    I see "essentials" but no description on what that is.

    And I'm sure they have wording that with this "kit", any new paid content will be part of the deal, right?

    No thanks.

    I'm staying as far away from this business model as I can.
    Enjoy the app, it's just not for me.
     
  24. macrumors 68000

    richpjr

    Joined:
    May 9, 2006
    #24
    Essentials is the kit. I am still scratching my head over how it's different to pay $7.99 up front or $7.99 in app. As has been mentioned, you can try it out for free and move on if it's not for you - I prefer that myself. No wasted money up front. No obligation to buy anything later.
     
  25. macrumors 65816

    MadGoat

    Joined:
    Jul 30, 2007
    Location:
    Canada
    #25
    You and me both... I assume that people immediately associate IAP with evil business model. In this case, it's not. In the cases of what companies like Zynga and EA do with charging real money for "jewels" or coins as the only means of advancing you in a never ending game(especially multi-player), that is evil.

    I personally would pay another $5 for a pallet and such... But that's just me thanking the small time devs for continuing updates to their software.
     

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