Parallels to support 3D games by year end

Discussion in 'Windows, Linux & Others on the Mac' started by Axegrinder, Aug 23, 2006.

  1. Axegrinder macrumors regular

    Axegrinder

    Joined:
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    Preston
    #1
    Not sure if this has been posted before (I searched but couldn't find anything) so here goes:

    According to Ben@parallels the next beta will include full support for Open GL and DirectX allowing fast 3D games to run in Windows!

    Scroll down to the section headed "WWDC Wrap Up, Part 2: VMware is in, Microsoft is out, Parallels responds" to read the blurb. The comments section has more info too.
     
  2. Axegrinder thread starter macrumors regular

    Axegrinder

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    Preston
    #3
    Nice one, don't know how to do the direct link so thanks for that! :)
     
  3. MRU macrumors demi-god

    MRU

    Joined:
    Aug 23, 2005
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    Ireland
    #4
    WOWSERS!!!


    GREAT STUFF!!!!! I love parallels - glad I bought early :D
     
  4. Kingsly macrumors 68040

    Kingsly

    #5
    Lack of 3D and vista support is the only thing keeping me from buying Parallels.

    The future is coming!
     
  5. DavidLeblond macrumors 68020

    DavidLeblond

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    Raleigh, NC
    #6
    Can I be the first to say this annoucement has obviously been sent through the Marketing BS filter?

    Supporting OpenGL/Hardware 3D is a far far FAR cry from "running fullspeed" when you have 2 resource hungry operating systems running AT THE SAME TIME. Sure, maybe Quake 1 won't see much of a performance hit...

    Wake me up when they have Windows games running on Mac OS X without the need of Windows at all.
     
  6. MRU macrumors demi-god

    MRU

    Joined:
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    Ireland
    #7
    True, but hardware acceleration would be great for many other purposes other than just games :) If it gave the operating system a significant speed boost, and by using the graphics card nativly, means it wont have to use as much system ram to fill in the emulation....

    It's good news regardless. Support for Vista, well since VistaBeta 2 is a crusty dog when run nativly on my macbook or imac core duo with 2gb ram, i fear the worse... Vista officialy sucks.
     
  7. DavidLeblond macrumors 68020

    DavidLeblond

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    #8
    Right, but the way they're talking you'll be playing games "full-speed"... they're gonna get a lot of pissed off people trying to run Half Life 2 wondering why they only pull down 10fps. :p
     
  8. BadRambo macrumors member

    BadRambo

    Joined:
    Aug 20, 2006
    #9
    "... they're gonna get a lot of pissed off people trying to run Half Life 2 wondering why they only pull down 10fps. :p"
    ----
    Much of that too would come from people expecting too much from certain types of hardware. Nothing in the world of science and physics comes for free -- VMs cost something. A bit of CPU time as overhead. At the same time as the VM software gets better, so will the hardware, which has always traditionally been ahead of any software that would really put it to work to its limits. I refer to the high-end of performance hardware, not notebooks. It will be quite interesting to see what a machine like a Mac Pro, with a respectable GPU in play, will do with Parallels and a demanding game --- :D
     
  9. amin macrumors 6502a

    amin

    Joined:
    Aug 17, 2003
    Location:
    Boston, MA
    #10
    Lots of great information linked to above. I learned the following:

    - Mac Pro support is expected in the next 1-2 weeks ( :) ).
    - The next version will support 3D
    - Next version will support Vista
    - Next version is due in beta by year's end
    - Next version will include Snapshots
    - Next version will carry an upgrade price

    Thankss for the link!
     
  10. Kingsly macrumors 68040

    Kingsly

    #11
    Would it be possible to "pause" OSX when running the virtual machine in fullscreen mode? That could save some precious resources.
     
  11. BadRambo macrumors member

    BadRambo

    Joined:
    Aug 20, 2006
    #12
    ----
    Was the first comment about the 1-2 weeks about the Mac Desktop, or the Windows Workstation ??? I missed something here ??

    Thanks -- Bob -- :confused:
     
  12. amin macrumors 6502a

    amin

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    #13
    He was referring to the Mac Desktop software working on the Mac Pro.
     
  13. BadRambo macrumors member

    BadRambo

    Joined:
    Aug 20, 2006
    #14
    He was referring to the Mac Desktop software working on the Mac Pro.
    -----
    Super. Thanks for the clarification -- and that is music to my ears -- given I just got a new MP :D --- even if we don't have 3D or other full features, at least we should get a clean install and 2D functionality.

    Thanks Again --- Bob -- ;)
     
  14. falling macrumors newbie

    Joined:
    Aug 15, 2006
    #15
    well considering i have a g5, i got royally screwed out of the boot camp jazz.

    this is good news as the game selection SUCKS for mac right now. especially for someone who can run quake 4 maxed out with with smooth framerates.

    EDIT: Well apparently Parallels also needs the Intel chip. Well this sucks once again.

    Is there anyway to emulate windows to run games? on a g5?
     
  15. tominated macrumors 68000

    tominated

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  16. TheSalmonThief macrumors newbie

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    Aug 19, 2006
    #17
    OH YAY. This makes me happy... games at full speed within OS X ^_^
     
  17. Fotograffiti macrumors member

    Joined:
    Aug 13, 2006
    Location:
    Wisconsin
    #18
    Cancelled my preorder because of lack of 3D acceleration

    That sucks. I cancelled my preorder when they offered Parallels at a discounted rate and told them it was because of the lack of 3D acceleration. Now that you have to pay much more for it, they decide to add the 3D acceleration I was looking for in the beginning. I am okay with using Bootcamp as I very rarely boot into Windows but if I decided to get Parallels now it will cost me alot more than it did the first time.
     
  18. Spaceman Spiff macrumors regular

    Joined:
    Oct 9, 2003
    #19
    Not in any way that'll make any recent game run half-decently, no. These new solutions are all being made possible by using the Intel chips, meaning that the programs no longer have to deal with different architectures.
     
  19. Lixivial macrumors 6502a

    Lixivial

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    Between cats, dogs and wanderlust.
    #20
    That's quite a list of features they're promising, and it accommodates all the shortcomings that I've felt Parallels had. Mainly in the NIC department, and the snapshot capabilities. The UI, too, has felt limited and cramped.

    If they could add more hardware capabilities, such as using native drive partitions, then I'd be even more interested. As it stands, it looks as though 2007 should be a great year for virtualization.

    In the end, given how extensive that list is and where the software currently is, I will hold out with cautious optimism...
     
  20. MRU macrumors demi-god

    MRU

    Joined:
    Aug 23, 2005
    Location:
    Ireland
    #21
    Not really.

    If you got the cheap pre-order prices $39/49 you would have saved a bit true, BUT..... the version with the 3D acceleration is going to be deemed a major upgrade and hence anyone with a registered version now, will have to pay for the upgraded version - albeit at a reduced price (probably $39) as opposed to the full price of $79.... At the end of the day it would have cost you EXACTLY the same or $10 more..... :rolleyes: :eek: :)
     

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