Premiere CS6 Mercury Engine on GeForce GT 650M - Anyone using hardware acceleration?

Discussion in 'MacBook Pro' started by Ahheck01, Aug 8, 2012.

  1. macrumors 6502

    Joined:
    Aug 7, 2006
    #1
    Title says it all. I know we have to wait a bit for retina support, but considering their Cuda/Mercury playback engine is created for NVidia, and we now have an NVidia card, shouldn't it be simple to activate it?

    I've heard there's a hack, too. Anyone successfully using that hack on a 2012 MBP? I've got a rMBP 2.3/16/256.

    Thanks!
     
  2. macrumors member

    Joined:
    Jan 15, 2012
    #2
    Don't think it support Cuda yet, only AMD cards at this time for CS6. Have to wait until Adobes updates their software or wait for CS7.
     
  3. macrumors newbie

    Joined:
    Dec 3, 2012
    #3
    Solution to work

    I wanted to test this out. seems to work. on my 2012 macbook pro on Open GL CUDA acceleration.

    all i did was the following.

    1 go to premiere pro folder
    2. right click on .app for premiere pro
    3. select "Show package contents"
    4. select "Contents" folder
    5. find "opencl_supported_cards.txt"
    6. right click it and select "Get info"
    7unlock it to be editable by admin. closed window
    8. added "GeForce GT 650M" at the bottom of the list without quotations.
    9 closed txt file.
    10. open premiere. and it worked.:):apple:
     
  4. macrumors newbie

    Joined:
    Apr 8, 2010
    #4
    Mercury Engine

    Should this trick work on CS 5.5 as well? I made the changes, and yes I see the selection in Premiere, but it does not do anything even when it is selected.
     

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