problem when using Makefile for LayerKit framework

Discussion in 'iOS Programming' started by d.devendran, Nov 4, 2009.

  1. macrumors newbie

    Aug 3, 2009
    Hi experts, I'm newbie for iphone dev, no i'm learning native way to dev, when i'm using the following content in my Makefile as below

    DEVICE =
    APPL = MyApp

    DOTH = MyApp.h
    OBJS = main.o MyApp.o

    SDK = /Developer/Platforms/iPhoneOS.platform/Developer
    ARCH = armv6
    SYSROOT= $(SDK)/SDKs/iPhoneOS2.2.sdk

    CC = $(SDK)/usr/bin/arm-apple-darwin9-gcc-4.0.1 \
    -arch $(ARCH) -isysroot $(SYSROOT)
    CFLAGS = -std=c99 -Werror -I$(SDK)/usr/include/gcc/darwin/4.0

    LD = $(CC)
    LDFLAGS =\
    -framework UIKit\
    -framework CoreFoundation\
    -framework Foundation\
    -framework CoreGraphics\
    -framework LayerKit\

    $(APPL): $(OBJS)
    $(LD) $(LDFLAGS) -o $@ $^
    cp $(APPL) $(APPL).app
    @chmod 755 $(APPL).app/$(APPL)
    @touch $(APPL).app

    %.o: %.m $(DOTH)
    $(CC) $(CFLAGS) -c $<

    install: $(APPL)
    @ssh root@$(DEVICE) /bin/rm -f /Applications/$(APPL).app/$(APPL)
    scp -r $(APPL).app root@$(DEVICE):/Applications
    ssh root@$(DEVICE) /usr/bin/ldid -S /Applications/$(APPL).app/$(APPL)

    i'm getting error as :
    ld: framework not found LayerKit
    collect2: ld returned 1 exit status

    but when i remove '-framework LayerKit\ ' in the LDFLAGS, its working ok, can anyone help me

  2. Moderator emeritus


    Jun 15, 2000
    I believe LayerKit was the name of Core Animation originally, but then they changed it. The framework you want is QuartzCore.
  3. thread starter macrumors newbie

    Aug 3, 2009
    thanks bro, ur correct now its using QuartzCore
  4. thread starter macrumors newbie

    Aug 3, 2009
    i try with below code;

    the below declare in .h file
    UIPushButton *markButton;
    CGColorSpaceRef colorSpace;

    the below is in .m file
    markButton = [[UIPushButton alloc] initWithFrame:CGRectMake(60.0,29.0,106.0,30.0)];
    [markButton setAutosizesToFit:NO];
    [markButton setShowPressFeedback:YES];
    [markButton setTitle:mad:"new game"];
    [markButton setTitleColor:CGColorCreate(colorSpace,white) forState:0];

    when compile, i'm getting error as below,

    cc1obj: warnings being treated as errors
    apview.m: In function '-[APView initWithFrame:eek:wnedBy:]':
    apview.m:59: warning: receiver 'UIColor' is a forward class and corresponding @interface may not exist
    apview.m:59: warning: no '-initWithCGColor:' method found
    apview.m:59: warning: (Messages without a matching method signature
    apview.m:59: warning: will be assumed to return 'id' and accept
    apview.m:59: warning: '...' as arguments.)
    apview.m:59: warning: 'UIPushButton' may not respond to '-setTitleColor:'
    make: *** [apview.o] Error 1
  5. macrumors 6502

    Jun 17, 2007
    I don't believe UIPushButton is a public class. Why are you using that rather than UIButton?
  6. Moderator emeritus


    Jul 24, 2002
    Given that he's using Makefiles I assume we are talking jailbroken development here...
  7. macrumors 68030


    Sep 2, 2008
    The cause of that compile error is that the #import for UIColor is missing. I don't see any use of a precompiled header in the make file. There probably should be one. At any rate that source file is missing an #import.

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