PS: Statue of Liberty

Discussion in 'Design and Graphics' started by davisjw, Feb 3, 2008.

  1. macrumors regular

    davisjw

    Joined:
    Jul 28, 2006
    Location:
    Richmond, Va
    #1
    Hello all!

    I'm working on a political poster for an Art Direction class and was wondering if anyone could either A. point me to a tutorial or B. show me how to get an image to look like the statue of liberty..

    If anyone can help, thanks a bunch!
     
  2. macrumors 65816

    irishgrizzly

    Joined:
    May 15, 2006
    #2
    You mean you've got an image of a girl in the the statues pose and you what to get a green metal type effect on her skin?
     
  3. thread starter macrumors regular

    davisjw

    Joined:
    Jul 28, 2006
    Location:
    Richmond, Va
    #3
    Ya. The picture isn't in the pose but essentially I want to make the man in the picture look like he is made of the "green metal" of the Statue of Liberty so when I put it on top of the mount the Statue of Liberty stands on it looks like the statue of liberty but it's the man.. I think I'm making it sound way harder then it should be...

    http://www.worth1000.com/contest.asp?contest_id=5541 About six entries down is the guy from Mad whose body looks like its been etched from the same material as the Statue of Liberty- that kind of thing.
     
  4. macrumors 65816

    Joined:
    Nov 6, 2006
    Location:
    Norfolk, UK
    #4
    Easiest way is probably to cut out the person (make it a new layer) and then do a layer tint or similar and then tweak as necessary.

    Its not the easiest thing to explain as every image is different.
     
  5. macrumors 65816

    snickelfritz

    Joined:
    Oct 24, 2003
    Location:
    Tucson AZ
    #5
    Google "photoshop displacement map".
    The real issue is getting the copper texture to "wrap around" your subject convincingly.
     
  6. macrumors 68000

    Joined:
    Sep 22, 2006
    #6
    Most important part would be to make it grayscale first, then select all the "colored" clothes, like say a black jacket or whatever, then lighten or darken it so it is the same value as the skin. Statues are not painted, so everything on them is the same value. If you dont do this step then it will just look like a photo of a guy with a texture on top of him, instead of a statue.

    After you do that you can simply overlay the texture on top. If the perspective is like a birds eye or worms eye view then make sure to adjust the perspective of the texture as well. To make him look giant you can implement some atmospheric perspective.
     

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