Python Game Framework

Discussion in 'Mac Programming' started by qalimas, Sep 5, 2010.

  1. macrumors newbie

    Sep 5, 2010
    I'm looking for something that I can't seem to find anywhere.

    If anyone knows of a project (preferably open source) that meets these specifications, please post and let me know.

    * Uses Python
    * Is a game engine (handles audio, video, etc)
    * 2D
    * Built-in networking library is a plus
    * Easy to use API
    * Object Oriented
    * Supports Linux/Mac (Windows is a plus, but I don't care that much)

    For example, if I want to draw a rectangle on the screen with some text, a statement like this would be ideal:
    rectangle = Rect(posX, posY, width, length)
    rectangle.text = "hello, this is a new rectangle"
    I've tried PyGame (wouldn't work on my Mac for the life of me) and Pyglet (wouldn't work on the Mac, fails to load quicktime framework which seems like a very common problem wit no solution for 10.6.4).

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