Rainbow Six Vegas Patched!!!!!

Discussion in 'Games' started by SpankyPenzaanz, Dec 14, 2006.

  1. SpankyPenzaanz macrumors 6502a

    SpankyPenzaanz

    Joined:
    Sep 4, 2006
    #1
    Here is a list of everything updated:

    Single Player

    -Fixed bugs with voice recognition
    -Fixed a bug that made the game crash when killing Dr. Smythe under a specific circumstance.



    Multiplayer

    -Getting stuck at briefing screen when joining a match in progress
    -Fixed a coop crash when failing a mission numerous times
    -Fixed an exploit where observers received same kills as host in terrorist hunt
    -Fixed a intermittent coop crash in map Factory
    -Fixed a disconnection bug when host changes map
    -Fixed a bug with live camera that forced a reboot.
    -Fixed an issue with max players not being related to recommended players for maps.
    -Added better feedback in the game search menus.
    -Fixed a bug with the siege specialist achievement.
    -Fixed players crashing when using shield and entering a game with shield restricted.
    -Fixed a rare crash when starting a coop story game
    -Fixed a bug that made the shield become invisible in certain circumstances.
    -Fixed a display bug with weapons disappearing while using shield
    -Fixed a crash while using the Live Vision Camera
    -Fixed a display bug with the canister in retrieval staying visible after being taken.
    -Fixed a random crash for clients in COOP games.
    -Fixed a display error that showed 14 players instead of 16 for dedicated servers.
    -Fixed a bug with score limits not working properly.
    -Fixed a bug that sometimes prevented grenades from being used at game start.
    -Fixed a crash through the world bug related to starting COOP games while playing Terrorist Hunt.
    -Fixed a crash through the world bug in Casino COOP.
    -Fixed a bug with invalid recommended players in COOP maps.
    -Fixed a lockup in COOP mode related to clients joining a game late.
    -Fixed a bug where a dedicated server set for 16 players only accepted 14.
    -Added better feedback in the game search menus
    -Remove proximity voice chat from team games.
    -Adjust TerroHunt XP based on density setting:
    - Fixed bug regarding voice chat - Now voice chat works for all players
    - Fixed a crash where clients crash when host change map or quit the game before they have time to load lobby
    -Fixed a crash when clientnt selects Option/ Map name either in the lobby or In game
    -Fixed a bug related to the infiltration specialist achievement
    -Fixed a bug where when score limit is 10 a game does not end when canister is deposited
    - Fixed a bug in splitscreen:Crash when player 2 Press ready before player 1 in the login profile menu
    - Fixed a bug where game occasionally crashes on boot at the Title Screen.


    General

    -Fixed some localization errors in Spanish
     
  2. 2nyRiggz macrumors 603

    2nyRiggz

    Joined:
    Aug 20, 2005
    Location:
    Thank you Jah...I'm so Blessed
    #2
    I've never experienced these bugs but glad it's fixed so I won't have to. :)



    Bless
     

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