Hi,
As the title says, HQ has started building its first iOS app but has not provided a typical QA-type list of functions/features to test. Although I've been a regular user of iOS since the 3GS, I have no idea where to start building a test list for a device (we've been a browser/installed client publisher until now).
I can think of some basic tests that may be relevant for iOS, but are they needed? What could I be missing?
* App closing via Home button - does it quit or pause/run in background?
* Does an incoming phone call pause the game correctly, and allow it to resume?
* Volume buttons working as configured by user/app
Is a list like this something like a corporate secret? Am I on my own?
THanks.
As the title says, HQ has started building its first iOS app but has not provided a typical QA-type list of functions/features to test. Although I've been a regular user of iOS since the 3GS, I have no idea where to start building a test list for a device (we've been a browser/installed client publisher until now).
I can think of some basic tests that may be relevant for iOS, but are they needed? What could I be missing?
* App closing via Home button - does it quit or pause/run in background?
* Does an incoming phone call pause the game correctly, and allow it to resume?
* Volume buttons working as configured by user/app
Is a list like this something like a corporate secret? Am I on my own?
THanks.