SimCity for Mac Delayed Until August

Discussion in 'Mac Blog Discussion' started by MacRumors, Jun 6, 2013.

  1. MacRumors
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    MacRumors

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    EA announced today that it will be delaying the release of SimCity for Mac until August in order to "ensure a great experience" for players.

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    The Mac version was originally set for a February release, but was delayed to June 11th and has now been delayed again. The PC version of Sim City was released back in March.

    SimCity's PC launch was more than a little rocky, largely because the game can only be played online. EA requires that the game be connected to its servers at all times to facilitate region play where multiple cities are connected to share utilities and citizenry.

    At launch, SimCity's servers were overwhelmed with traffic and the gameplay experience was extremely poor. Today, EA seems to have ironed out the bugs and users are playing the game as intended.

    Article Link: SimCity for Mac Delayed Until August
     
  2. Goftrey
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  3. SandboxGeneral
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    #3
    I'm a little disappointed in this announcement, but at the same time I'm glad they're taking some extra time to make sure its done right.
     
  4. Rudy69
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  5. Jamesesesesess
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    AUGUST? As if they couldn't **** this game up any more :rolleyes:

    It'd be easier for them to just do a port. Any bugs from that would be the least of the players' problems.
     
  6. nfl46
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    #6
    EA gets worse by the year. August, huh? Next it'd be Christmas.
     
  7. SandboxGeneral
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    #7
    I'm not a developer or programmer, but how do you know it would be easier for them to do a port than a native app and make it work well at the same time?
     
  8. spyguy10709
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    #8
    We just need to add more DLC that will already be on the disk, so we can maximize our profits!

    ~Everyone at EA
     
  9. iTim314
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  10. GoCubsGo
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    They better.
     
  11. ZacNicholson
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    I really wanted this when it first came out on pc, but after all the f ups they have had with it, i really don't care about this anymore.
     
  12. Risco
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    Agreed, this version is a disaster and epitomises EA's greed.
     
  13. Sound214
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    #13
    What happend to the "simultaneous Mac and Windows release" EA promised us at WWDC 2007?
     
  14. tevion5
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    tevion5

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    #14
    I'm all for Mac gaming and I'd love to see more great publishers start producing more and more for the Mac. We should support such publishers as much as possible.

    Electronic Arts, is not one of these publishers.

    We should not reward them for cloud locked single player, day 1 DLC's and releasing wholesomely unfinished games.
     
  15. Kissaragi
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    #15
    Thats annoying, rather it was delayed and work better tho.
     
  16. madsci954
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    WHY!?!?!?!?!?!?! I am sooo upset by this!

    ...

    Said no one ever
     
  17. Branskins
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  18. brownpaw
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    How often does the PC version check to see if it's online? I currently live in a remote area with a fairly high-latency connection usually. Some always-on games, like one of the Splinter Cells, would see high-latency as no connection, and it would literally pop up the "connecting to server..." dialogue every five seconds in the middle of the game. The connection is there, damn it -- it's just not that great!
     
  19. Kissaragi
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    #19
    Think it has a 15 min window where you can be disconnected but carry on playing. You might be ok with your flakey connection or you might not, impossible to say sorry.
     
  20. DrummerB
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    They probably need some additional time to port all the bugs.
     
  21. benpatient
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    Or you can just make a small mod to the game and it won't bother trying to connect at all except at start-up.
     
  22. Kissaragi
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    Ah I wasn't aware of that.
     
  23. tann
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    #23
    Hopefully it's a case of wanting to ship when ready vs ship when promised.

    I don't mind them delaying it as long as when it releases it's not riddled with bugs!
     
  24. tazhombre
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  25. Pman17
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    #25
    Dang it! And I was just about to delete Sim City from Bootcamp.
     

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