testing applications on iPod Touch (with iPhone SDK)

Discussion in 'Mac Programming' started by blackbelt, Mar 9, 2008.

  1. macrumors regular

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    #1
    I want to be able to test the applications that i wrote on my iPod Touch. Does this require buying the package ($99:()?? i want to test the app not sell it.

    Thanks
     
  2. macrumors 603

    Cromulent

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    #2
    You can't until the SDK is out of beta.
     
  3. macrumors 68040

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    #3
    Yes, this does require that you pay the $99, although Apple is not actually giving out the packages yet.
     
  4. macrumors regular

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    #4
    shoot, oh well

    thanks
     
  5. macrumors 6502

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    #5
    the SDK is not in beta, you can test applications only through paying the $99 developer program fee. Only the enterprise program is in beta.
     
  6. macrumors 68040

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    #6
  7. macrumors 603

    Cromulent

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    #7
    Yes it is. Open Xcode 3.1 and go to the Xcode menu and click on About Xcode. Notice that it says beta?
     
  8. macrumors 6502

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    #8
    that's not the SDK, just Xcode, the SDK is not beta, at least not according to Apple http://developer.apple.com/iphone/program/
     
  9. macrumors 603

    Cromulent

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    #9
    Taken from the iPhone SDK readme.
    Says beta pretty clearly.
     
  10. macrumors 6502

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    #10
    oaky, fine but apple sure didnt say beta so "clearly" at their event this past thursday..
     
  11. macrumors 603

    Cromulent

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    #11
    Well the fact that they said the SDK wasn't ready for final release until June may have been a good indication that it was in beta.
     
  12. macrumors 6502

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    #12
    I thought that they only said that iPhone v2.0 and the AppStore weren't going to be ready untill June..
     
  13. macrumors member

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    #13
    Testing Applications

    I believe it does. Under the iPhone OS Programming Guide -> Development Environment -> Working with a device -> Preparing Devices for Deployment, it specifically states

    "
    * Become an iPhone Developer Program member
    * Obtain a developer certificate
    * Designate your device for development
    * Obtain and install a provisioning profile
    "

    Note that the "Obtaining a Developer Certificate" section says that you need to create a certificate through Keychain Access and upload it to the iPhone Dev Center. I could not find this upload location on Apple's site. I assume you get access to this after Apple charges you the $99 fee. After this, you get two certificates(Apple Root and Apple WWDR certificates) that you can download from the site and configure XCode to see.

    Often helps to RTFM :)
     
  14. macrumors 6502a

    Sayer

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    #14
    Even if you had a code-signing certificate you'd still need the provisioning profile info from Apple. I imagine that getting this file/info is to protect the cell network from spurious apps mucking things up, and maybe mucking up your otherwise working iPhone.

    You can still use the simulator which does most everything a real device does.

    But really without Interface Builder support (yet) making any real day-to-day apps is a major pain. I bet there are a smaller subset of developers who have the IB update w/iPhone OS support included. All the better to let the big guys get a head start on making pricey, official, awfully corporate, commercial apps for App Store Launch Day in June (instead of us piddly little ShareWare guys).

    And don't forget a lot of the stuff is under NDA (I guess the actual programming interfaces since the Xcode stuff was shown off publicly).
     
  15. macrumors member

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    #15
    The more I looked at the SDK last night, the more I thought I can't do much yet. I've got a load of documentation to pour over though. The fine print in all of this is that the Developer Program is only available to a "Select U.S. based Developers".
     

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