They Knew All Along, Wii Didn't...

Discussion in 'Games' started by SamIchi, May 5, 2006.

  1. SamIchi macrumors 68030

    SamIchi

    Joined:
    Aug 1, 2004
    #1
  2. grapes911 Moderator emeritus

    grapes911

    Joined:
    Jul 28, 2003
    Location:
    Citizens Bank Park
    #2
    I don't know if they planned to call it Wii from the beginning. I've heard from many sources that one of the reasons that Wii was chosen was that "we" sounded very personable especially compared to 360 or PS3. Assuming the same people worked on both this video and naming the system, it only makes sense that they felt by using "we" over and over they were being personal. Again, I wouldn't jump to the conclusion that this was all planned, but I wouldn't deny it either.
     
  3. SamIchi thread starter macrumors 68030

    SamIchi

    Joined:
    Aug 1, 2004
    #3
    I suppose....
     
  4. grapes911 Moderator emeritus

    grapes911

    Joined:
    Jul 28, 2003
    Location:
    Citizens Bank Park
    #4
    You don't sound too conviced. :eek:

    I'm just trying to be neutral and give a possible alternative explanation.
     
  5. SamIchi thread starter macrumors 68030

    SamIchi

    Joined:
    Aug 1, 2004
    #5
    Nah, I agree with you, I just never looked at it that way, and it kinda took away the awesomeness factor about it. The "potential" truth hurts :rolleyes:
     
  6. plinkoman macrumors 65816

    plinkoman

    Joined:
    Jul 2, 2003
    Location:
    New York
    #6
    is it just me, or is that video extreamly annoying?

    "we expanded the definition of"....

    god, if i here that one more time i think i'm going to shoot something. :cool:
     
  7. MRU macrumors demi-god

    MRU

    Joined:
    Aug 23, 2005
    Location:
    Ireland
    #7
    We expanded the definition of gameplay? Picture of the cube? Whilst I love my cube I dont think it expanded gameplay in any new way, shape or form.

    The hookup to GBA was nominal at best, a bongo controller? mmm :confused:, a next gen mario game that wasn't AS good as any other Mario and no way near as monumental experience as Mario64........

    We expanded the definition of wireless?

    Wavebird. Chunky, No Rumble.... Really expanding the definition :rolleyes:
     
  8. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #8

    Oh no. You don't bash the Wavebird.

    The Wavebird was the first wireless controller on the market that had absolutely no lag through walls and decent reception and works as well as a wired controller. Nowadays Logitech also makes good wireless, but Nintendo beat them too it and was the first (and in fact only, not counting XBox 360) company to come out with first party wireless controllers.

    Oh and I do agree, the video is annoying.
     
  9. Haoshiro macrumors 68000

    Haoshiro

    Joined:
    Feb 9, 2006
    Location:
    USA, KS
    #9
    Yeah, I've always loved my Wavebird... best wireless pad I've ever used... and pretty much identical to the standard controller in layout. Awesome.
     
  10. colocolo macrumors 6502

    Joined:
    Jan 17, 2002
    Location:
    Santiago, Chile
    #10

    No lag through walls? Did you actually played with a wall between you and the console? Man, you're REALLY good! :eek: :D
     
  11. eva01 macrumors 601

    eva01

    Joined:
    Feb 22, 2005
    Location:
    Gah! Plymouth
    #11
    wavebird is the best controller i own.

    except when i throw it it doesn't get stopped by a wire T_T

    its how i have already broken one
     
  12. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #12
    Yup, I rule :p

    Actually, I did play through a wall. I had a friend stay in the room with the console and I went to see how far back I could go and still play.

    Went to the opposite end of my house before it started skipping. Like two walls between me and the system.
     
  13. mkrishnan Moderator emeritus

    mkrishnan

    Joined:
    Jan 9, 2004
    Location:
    Grand Rapids, MI, USA
    #13
    If Luke Skywalker can do it with a blindfold, you should be able to play through walls! :eek: ;) :D
     
  14. 2nyRiggz macrumors 603

    2nyRiggz

    Joined:
    Aug 20, 2005
    Location:
    Thank you Jah...I'm so Blessed
    #14
    Wavebird was heavy but great......i always throw it at the TV and it never cracked....thanks nintendo!:)


    Bless
     
  15. SamIchi thread starter macrumors 68030

    SamIchi

    Joined:
    Aug 1, 2004
    #15

    How could you! Poor Wavebird.

    Don't bash the Wavebird, Nintendo did a great job with it, and did it the right way.
     
  16. elfin buddy macrumors 6502a

    elfin buddy

    Joined:
    Sep 16, 2001
    Location:
    Tuttlingen, Germany
    #16
    Is it a trick on my eyes, or was there a very brief flash of Revolution right at the end? Had they already released pictures of Revolution when this video was made? (I call it Revolution here because it was long before it was called Wii)
     
  17. mkrishnan Moderator emeritus

    mkrishnan

    Joined:
    Jan 9, 2004
    Location:
    Grand Rapids, MI, USA
    #17
    I thought it was there, too. I think *that* was intentional.
     
  18. Dagless macrumors Core

    Dagless

    Joined:
    Jan 18, 2005
    Location:
    Fighting to stay in the EU
    #18
    It is there, with 2006 infront of it. *has 10mb .mov version from way back*

    Annoying vid. "we", smart reference if true.
     
  19. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #19
    This is from the Leipzig gaming conference in Germany, I think it was after E3 2005 when Nintendo showed the Revolution.
    EDIT: August 17th, 2005. Yup. After E3.
     
  20. crachoar macrumors 6502a

    Joined:
    Mar 22, 2004
    Location:
    Ohio
    #20
    Not true.

    The Logitech wireless controllers for the PS2 and XBOX came out long before the WaveBird.

    They also included rumble functions, with two settings.

    And for the record, I dislike the Wavebird for that reason alone.


    On the topic of the name for the console, I doubt they knew that early into it. Probably just a coincidence.
     
  21. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #21
    Perhaps I'm wrong, but Google tells me that the Logitech PS2 wireless controller came out on 09/17/2002, and the Wavebird's release date was 06/13/2002. That would put the Wavebird first. And either way, Wavebird is the first actually usable first-party wireless controller on the market.
     
  22. shadowmoses macrumors 68000

    shadowmoses

    Joined:
    Mar 6, 2005
    #22
    Thats true the wavebird was defiantly the first of its kind the logitech's followed a couple of months later....

    ShadoW
     
  23. MRU macrumors demi-god

    MRU

    Joined:
    Aug 23, 2005
    Location:
    Ireland
    #23
    Who cares who came first on consoles :rolleyes:

    Logitech & Gravis had cordless pc pads way before wavebird.
    Logitech subsequent cordless xbox and ps2 pads are the best examples of pads.

    The fact that Nintendo designed the rumble pack and changed the course of controller design, back in the early days of N64 (with lylat wars).

    Then took that feature out of its cordless pad was taking a BIG step back for me.

    Especially when you look at games like Animal Crossing or Zelda:Four Swords & Windwaker, where the rumble is an important feature for finding stuff, making the wavebird redundant if you want to experience the game as it was meant to be played.
     
  24. GFLPraxis macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #24
    *shrugs* I played through Wind Waker and part of Four Swords with no rumble (heck, I played through Four Swords in co-op using a GBA SP!).

    Fact is that Nintendo made the first wireless console pad that was actually perfectly usable in any game with no glitches. Logitech came second. So, simply, don't diss it. You don't have to praise it, but don't diss it either. It was innovative.
     
  25. eva01 macrumors 601

    eva01

    Joined:
    Feb 22, 2005
    Location:
    Gah! Plymouth
    #25
    yeah i played through wind waker without the rumble either.

    I actually prefer to not have rumble in most of my games
     

Share This Page