Unreal Tournament 2004 on the PBook's 15" Wides screen, how does it react

Discussion in 'Games' started by Koree, Aug 1, 2004.

  1. Koree macrumors 6502

    Joined:
    Jun 19, 2004
    Location:
    Philadelphia
    #1
    Just wondering what UT2k4s reaction is to the widescreen and how it adjusts to it.

    Thanks in Advance

    Koree
     
  2. Nermal Moderator

    Nermal

    Staff Member

    Joined:
    Dec 7, 2002
    Location:
    New Zealand
    #2
    I believe that widescreen is supported natively by the game, ie. you'll get a wider view. If it's not listed in the menus, there will be a console command you can use. Unfortunately I don't have widescreen so I can't check for you.
     
  3. aswitcher macrumors 603

    aswitcher

    Joined:
    Oct 8, 2003
    Location:
    Canberra OZ
    #3
    I play full screnn but not full res as its too jerky. I find it great although lots of action slows it down a bit.
     
  4. Koree thread starter macrumors 6502

    Joined:
    Jun 19, 2004
    Location:
    Philadelphia
  5. rickvanr macrumors 68040

    rickvanr

    Joined:
    Apr 10, 2002
    Location:
    Brockville
    #5
    how does unreal 2k4 play on a last gen tibook
    1 ghz
    512 ram
    64 vram

    its a smudge above the min requirements, but i want to know real world performance. lets say im playing at medium settings at 896 x 600? how would that run? or at 1152 x 768?

    Thanks
     

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