URU coming for the Mac...

Discussion in 'Games' started by woxel1, Jan 18, 2007.

  1. woxel1 macrumors member

    Joined:
    Aug 25, 2004
    #1
    ...if you have an Intel machine!

    http://www.mystonline.com/happening.html

    Overall I think this is a fantastic announcement, but what do you guys think? Best day ever -- too little too late? Are some (like me) still stuck from playing because of the tech specs?
     
  2. Gasu E. macrumors 68040

    Gasu E.

    Joined:
    Mar 20, 2004
    Location:
    Not far from Boston, MA.
    #2
    I would have given it a try, if it hadn't been for the Intel part.

    I loved Myst, etc., but how big is the Uru community?
     
  3. harveypooka macrumors 65816

    Joined:
    Feb 24, 2004
    #3
    Signed up already! There was a question regarding Mac availability of this title when the PC beta started and they didn't dismiss it actually. It's great to see it coming to Mac. Let's hope it can get a nice thriving community :D
     
  4. Nermal Moderator

    Nermal

    Staff Member

    Joined:
    Dec 7, 2002
    Location:
    New Zealand
    #4
    I believe that Uru was the "classic" example of Havok. If I'm understanding things correctly, Cyan (or whoever was developing Uru) asked whether Havok would work on Mac, was told yes, so developed Uru using it. After integrating Havok all throughout Uru, Havok then told them that they had to license it twice, at great expense, because the so-called "PC" (personal computer) licence couldn't be used across multiple PC platforms.

    Cyan couldn't justify paying double the licence fee for Mac support :(
     
  5. harveypooka macrumors 65816

    Joined:
    Feb 24, 2004
    #5
    That's why America's Army went the way of the Dodo for the Mac too - use of middleware. I think the developer had too little time to keep up with new versions. Wasn't there some news recently about Blizzard getting a Havok license for use with Mac? I wonder if it ties in with the recent talk from Blizzard regarding the Starcraft and Blizzard franchises?
     
  6. Aeolius macrumors 6502a

    Joined:
    Jul 25, 2002
    #6
    Uru Live launches for Windows, today... any news of the Mac port?
     
  7. harveypooka macrumors 65816

    Joined:
    Feb 24, 2004
    #7
    Still in Beta I think.
     
  8. Aeolius macrumors 6502a

    Joined:
    Jul 25, 2002
    #8
  9. woxel1 thread starter macrumors member

    Joined:
    Aug 25, 2004
    #9
    I heard it could launch as soon as next week.
     
  10. woxel1 thread starter macrumors member

    Joined:
    Aug 25, 2004
    #10
  11. Mooey macrumors regular

    Joined:
    Feb 8, 2007
    #11
    Downloading now just to check it out

    Are there any types of servers involved or what? If there are servers, what server are you on, woxel1?

    EDIT:

    Dang, only took 1 minute, lol. It's currently updating...very slowly.

    EDIT 2:
    20 minutes later and still uploading, 50%.

    EDIT 3:
    Uninstalled - hated the way you moved around, lol.
     
  12. CaptainHaddock macrumors 6502

    Joined:
    Jul 6, 2004
    Location:
    Nagoya, Japan
    #12
    The jerks won't let me sign up to try it because they see a Japanese IP address. Well, I guess they don't want my money (or any of my PowerPC Mac-using friends' money).
     
  13. woxel1 thread starter macrumors member

    Joined:
    Aug 25, 2004
    #13
    It's all international licensing issues. "Very complex." Cyan's just targeting the USA-based Intel Mac users... it's kinda like a niche of a niche if you ask me.

    Oh and I'm still on a PPC so no URU for me, yet.
     
  14. CaptainHaddock macrumors 6502

    Joined:
    Jul 6, 2004
    Location:
    Nagoya, Japan
    #14
    It's still kind of dumb. I have no trouble playing World of Warcraft, for example, even though that hasn't been released in Japan — and probably will never be.

    Without localization, there's no danger of Japanese players upsetting their licensing scheme.
     

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