UT2004 on higher res

Discussion in 'Games' started by eXan, Dec 4, 2005.

  1. eXan macrumors 601

    eXan

    Joined:
    Jan 10, 2005
    Location:
    Russia
    #1
    Im on iMac 17 inch. I want to run the game on 1440x900, but it wont let me to set anything higher than 1024x640 and 1024x768, so I run it on 1024x640 :mad:

    Benchmarking utilities like SantaDuck Toolpack let me benchmark the game @ 1440x900! But game itself doesnt have this option. Any ideas? :confused:
     
  2. bousozoku Moderator emeritus

    Joined:
    Jun 25, 2002
    Location:
    Gone but not forgotten.
    #2
    I changed my own copy to work at 1280x768 even though the game didn't want to go past 1024x768.

    Go inside the UT2004 application and edit UnrealTournament.ini with TextEdit.

    You'll see the following section:

    Code:
    [MacDrv.MacClient]
    WindowedViewportX=640
    WindowedViewportY=480
    WindowedColorBits=16
    FullscreenViewportX=1280
    FullscreenViewportY=768
    
    Modify the values in FullscreenViewPortX and FullscreenViewportY to 1440 and 900, respectively and save the file.

    Start UT2004 as usual.
     
  3. eXan thread starter macrumors 601

    eXan

    Joined:
    Jan 10, 2005
    Location:
    Russia
  4. bousozoku Moderator emeritus

    Joined:
    Jun 25, 2002
    Location:
    Gone but not forgotten.
    #4
    It looks great, doesn't it? G5 power would be nice but then, faster G4 power would be good too. UT2004 is one of the few games that still works well on my dual G4/800.
     
  5. eXan thread starter macrumors 601

    eXan

    Joined:
    Jan 10, 2005
    Location:
    Russia
    #5
    I didnt try those settings, just good to know that I CAN set higher than 1024x640... ;)

    FPS drops to 15th in Onslaught on 1024x640, so setting anything higher will have to point. Oh by the way I have graphics on MAX, 1024x640 32-bit, and play with 11 bots in Onslaught (6vs5+me) so I guess in tough moments 13 fps is pretty good :)
     

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