Who's really sick of seeing ACCELEROMETER-based games???

Discussion in 'iPhone' started by nlivo, Jun 11, 2008.

  1. macrumors 6502a

    Jun 18, 2007
    Ballarat, Australia
    I know this has to do with the lack of physcial buttons on the iPhone, but nearly all the games use the accelerometer to control the game (I'm not talking about Super Monkey Ball, because that makes sense to use the accelerometer). Anyone else sick of seeing all these games using these controls? Couldn't there be some controls where you just touch the left (or right) part of the screen to go in that direction (In my head, I'm thinking of a racing game), and maybe just a quick shake to shoot something. Am I alone in thinking this?
  2. macrumors 65816


    Apr 11, 2008
    Syracuse, NY - USA
    I have similar thoughts, but then I think what else "Cool" is there....
  3. macrumors 6502a


    Jan 14, 2008
    New Jersey
    The accelerometer is awesome and these game are going to be insane. I had NES on my phone when it was jailbroken and it was impossible to play because although the app gave you buttons to press, you couldn't feel them so you would constantly be missing them during games.

    The accelerometer is going to allow for really unique games, and at this point, any games are better than nothing. The games didn't even come out yet and you're complaining? You might really like them. Give it a shot.
  4. macrumors 65816

    Aug 26, 2006
    Atlanta, GA
    In the Keynote, the last game (by Digital Legends) shown was controlled exactly the way you are describing, using the left and right of the screen to control the character, and a quick shake to jump. So they are out there.

    So far, most of what you have seen has been showing development-type people how things can be controlled...interesting ways of using what the phone is capable of. Everybody knows you can touch a screen. That's old news. They are simply using the accelerometer-based games to show what CAN be done.
  5. macrumors demi-god


    Jun 9, 2007
    Device engineer 30+ yrs, touchscreens 24+.
    You're not alone. That's why there's an ...


    coming for games.
  6. macrumors member

    Dec 30, 2007
    Boston, MA
    I'm sure there will be plenty of games like how you are describing once they launch the app store. I think the accelerometer is a cool way to play a game, but I also see what you are talking about.
  7. macrumors 6502

    Oct 26, 2007
    Man Im not digging motion tilting I mean has anyone tried it. the screen consistently changes and your view is alternated all the time resulting in some pretty bad gameplay.. yes is can be done, but tilting the screen away from my view to move something is kind of dumb.. IM looking forward to more finger point and click type games...

    Like the old days with Adventure Games..
  8. macrumors 65816


    May 30, 2005
    Are you kidding me, we've been forced to use controllers and control pads for years now. It provides more to the game and requires far more skill than just hitting buttons. I also find that they are far more fun (and frustrating) at the same time.
  9. macrumors 68030


    Oct 7, 2007
    DFW, TX
    I remember the sdk not allowing access to the dock, so unless they change this, or you hack your phone, this won't be usefull..
  10. macrumors regular

    May 26, 2008
    North Carolina
    not to sound like a jerk to nintendo, but there is a snes emulator for the itouch and iPhone..... Though I dont even think there are legal restrictions on snes games anymore.

    edit - and you do NOT have to buy hardware, you just use the touch screen at the bottom are the buttons.
  11. thread starter macrumors 6502a

    Jun 18, 2007
    Ballarat, Australia
    Hmmm, I would've thought there would have been more people agreeing with me. I get really frustrated every-time I hear about a game that you control by "tilting" your iPhone. I really did like the look of that physics sort of game. Where you touch and rotate little things on the screen to make water droplets or something go to a specific place. I thought that was pretty unique.
  12. macrumors 68020


    Mar 12, 2006
    Rural America
    As listening to MacBreak a few months ago, Andy Ihnatko brought up how easy it would be for game developers to chose their own placement for "buttons" on the phone. You could even develop a D-Pad, think HUD style, that simply is overlaid upon the actual video.

    It can be done easily. I just think developers are getting a kick out of the ease of incorporating the accelerometer. Don't get me wrong, some games are perfect for it, but many others can be on their way once they try out some other possibilities for controls.
  13. macrumors 6502a


    Feb 25, 2006
    I like the accelerometer games, they look like lots of fun
  14. macrumors 68000


    Aug 8, 2005
    Do you mean Enigmo? Made by the same people as Cro Mag Rally.
  15. macrumors P6


    Jul 17, 2005
    5045 feet above sea level
    or iphysics
  16. thread starter macrumors 6502a

    Jun 18, 2007
    Ballarat, Australia
    Yeah, no, I mean Enigmo. It looks like a really good game. And I just read that Apple have voted it the best iPhone game. That's even better.

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