why pay $99 to load iOS apps?

Discussion in 'iOS Programming' started by BeanieMan, Aug 20, 2010.

  1. macrumors member

    Joined:
    Feb 18, 2010
    #1
    I am wanting to play around with programming touch screen devices as a little hobby, and I've been thinking of getting an iPod Touch. However, apparently I would have to pay $99 per year just to be able to load my own programs onto my own device. Am I understanding this right? I can't upload any iOS app to any iOS device unless I have a $99 per year account with the iPhone Developer Program? Why does it make sense to charge this fee? I'm hoping i just misunderstand what i was reading...

    Other questions:
    -Is there any way to load apps to an iPod for free, without the developers account? maybe with a jailbroken iPod Touch or something?
    -Presumably there are no such paid accounts for such hobby development for Android. Are there any good iPod-like Android music/video devices out there? All i could find were Android phones and music apps for some reason... (creative zii egg)

    ---sorry, I put this in the wrong category. I don't know how to put it under the right one...
     
  2. macrumors 6502

    Joined:
    Sep 18, 2009
    #2
    You can deploy apps on your iPhone / iPod touch without paying the $99. Check out Alex Whittemore's blog.

    Like you, I don't understand why you'd need to pay $99 to run your programs on your device.
     
  3. macrumors 603

    Joined:
    Jul 29, 2003
    Location:
    Silicon Valley
    #3
    I just assume the real price of the iDevice includes the $99 dev fee. The out-the-door price includes a non-dev-(l)user discount, that's why it's less.

    ..unless you want to do the non-warranty cracked security thing.
     
  4. macrumors member

    Joined:
    Jul 31, 2010
    #4
    hi there,

    i tried this out, but when i change the sdksettings .plist, my xcode crash everytime it launch. i am use 3.1.3 sdk. anyone knows how to solve?

    thks in advance
     

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