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Windows Mobile app store starts with just 34 apps

Discussion in 'MacBytes.com News Discussion' started by MacBytes, Oct 6, 2009.

  1. macrumors bot

    #1
  2. macrumors 6502a

    Menge

    #2
    Well, they have to start SOMEWHERE :)
     
  3. macrumors 6502

    pol0001

    #3
    The problem for Microsoft is that the software market for Windows Mobile is decentralized. Apps for Windows Mobile have been written for year. But usually you have to download it via the programmers website.
     
  4. macrumors 68030

    rjohnstone

    #4
    At least with a WinMo device you CAN download straight from the developer.
    Even in MS press release today they stated that the store was mainly for the less tech savvy user.

    http://www.cnn.com/2009/TECH/10/06/cnet.microsoft.windows.phone/index.html
     
  5. macrumors 68020

    Liquorpuki

    #5
    Having used an i730 for 3 1/2 years and later a Fuze before switching to an iPhone, I don't think I'll ever go back to Windows Mobile.

    I used to go on Handango to download apps which were more expensive than the ones in the App store (IE Spbwallet for iphone = $10, for Windows Mobile = $30). Compatibility issues were pretty bad. An app that worked on one phone might not work on another.

    And the fact you can download straight from the developer also means you run into QC issues that never get resolved. I bought Pocket Quicken for my Fuze ($40) and the thing could not sync. Realistically, there are so many windows mobile phones out there, most developers don't have the resources to test their software on every single one.

    Meanwhile the OS is slow and just plain sucks. When HW designers like HTC are spending development money on SW GUI's to cover up the ugliness of Windows Mobile, that tells you a lot.
     

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