Would Like Your Input.

Discussion in 'Design and Graphics' started by tony3d, Mar 8, 2013.

  1. macrumors 6502

    Joined:
    Apr 6, 2006
    #1
    I all. Been working making photo-real images. Just wondering what you all think of this. Any ideas what could make it look more real? This was modeled, and rendered in Lightwave 11.5.
     

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  2. macrumors G5

    Macman45

    Joined:
    Jul 29, 2011
    Location:
    Somewhere Back In The Long Ago
    #2
    Overall, a pretty good job, but it would look a lot more realistic if you had more definition on the control buttons, as they look a little blurry in the image. I get what you did with the light though, just a touch more "crispness" on them and it would really look the business.
     
  3. thread starter macrumors 6502

    Joined:
    Apr 6, 2006
    #3
    A 100% crop does reveal the correct amount od detail I think, or do you think there should be more?
     

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  4. macrumors 6502a

    Joined:
    Sep 3, 2009
    #4
    It's a good looking model, and I think that it by far has enough detail to produce a realistic render with the right lighting and render settings.

    Judging by the button in the middle, I can see that you've got some sort of outdoor environment around it for reflection, which is alright. I would choose an indoor scene, though, since that's where you'd normally find a stereo, and it'll have more details to reflect.

    Watch this video to learn about global illumination in Lightwave and 3D graphics in general.

    You'll notice in your image that some of your shadows are entirely black, which is unrealistic. The GI tutorial that I linked to above should help you out with that.

    You could also use a bit of ambient occlusion, which will make it shaded darker in the cracks and crevices, making it look more realistic.

    If you feel so inclined, please do post whatever improvements that you make to this when they're done. I'd like to see.
     
  5. macrumors 6502a

    Joined:
    Sep 3, 2009
    #5
    These two images are the difference between literally checking two checkboxes (GI+AO), so render settings are very important.
     

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  6. macrumors G5

    Macman45

    Joined:
    Jul 29, 2011
    Location:
    Somewhere Back In The Long Ago
    #6
    It's more the "Halo: effect that causes slight blurring when zoomed out..I'm just being nit picky really, it's a good job!:)
     
  7. macrumors 6502

    Joined:
    Oct 1, 2008
    #7
    Your image looks ok...but lacks correct lens perspective. Also seems to be lacking a GI lighting setup and AO as above said. I dont know lightwave but in c4D the difference between the stock render engine and Advance render engine is night and day. Maybe you need to start experimenting with a new render setup. Product rendering is all about the lighting Setup...when you "crack it" you can retire a happy man.
     
  8. thread starter macrumors 6502

    Joined:
    Apr 6, 2006
    #8
    Can you show me an example of one of your renderings. This would help a lot.
     
  9. macrumors 6502

    Joined:
    Oct 1, 2008
    #9
    Heres a bottle i did. just for fun.
     

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  10. thread starter macrumors 6502

    Joined:
    Apr 6, 2006
    #10
    Looks Great! You mentioned AO. Whats that?
     
  11. macrumors 6502

    Joined:
    Oct 1, 2008
    #11
    ambient occlusion...it adds shadow depth between faces. It can help define edges...think of it as adding pop to your renders.
     
  12. thread starter macrumors 6502

    Joined:
    Apr 6, 2006
    #12
    I have that on. Let me make some adjustments here . Will post in about 20 minutes or so.
     
  13. macrumors G3

    Renzatic

    #13
    Every time I see shots like this, it makes me want to learn rendering and materials that much more.

    Excellent work.
     
  14. tony3d, Mar 10, 2013
    Last edited: Mar 11, 2013

    thread starter macrumors 6502

    Joined:
    Apr 6, 2006
    #14
    Is this looking better? I know The Perspective is still off.
     

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