Xcode frezee & 5294 Trace/BPT trap

Discussion in 'iPhone/iPad Programming' started by mamcx, Jan 8, 2009.

  1. macrumors regular

    Joined:
    Mar 13, 2008
    #1
    I working slowly with my code because 2 things that are making my crazy.

    I doing everything first with unit testing, using:

    http://code.google.com/p/google-toolbox-for-mac/wiki/iPhoneUnitTesting

    I code a little, then build. If exist a problem, somewhere, XCode Freze & is necesary stop the build. I don't get any complain.

    With voodo I fix it, then work again.... but if exist a problem with I get

    5294 Trace/BPT trap

    I start to learn that that men that somewhere a object have a trouble with memory assigment.

    I have enable zombies, but I don't see where that option give some usefull info.
     

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