OS X XCOM: Enemy Unknown - Elite Edition Coming to the Mac

Discussion in 'Mac and PC Games' started by SingularityG, Feb 26, 2013.

  1. macrumors 6502

    SingularityG

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  2. macrumors 68020

    Solomani

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  3. macrumors 603

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  4. macrumors regular

    TheGreatWumpus

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  5. macrumors regular

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    #5
    Awesome game, This was the only reason I have a windows partition.

    cant wait for mac version :D
     
  6. Guest

    725032

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    Aug 5, 2012
    #6
    I have it for the 360.

    Much prefer the older 1990s games
     
  7. macrumors regular

    denisvj

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  8. macrumors 65816

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    #8
    Very glad to hear this!

    Does Feral make true Mac ports, or do they make those quasi-ports that run under emulators, as so many PC->Mac games seem to be?
     
  9. macrumors member

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    #9
    What do you think will be the system requirements? Any chance with Nvidia 9400m and Snow Leopard?
     
  10. macrumors 603

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    #10
    Based on the PC requirements, there's a chance. But I'm guessing it'll probably be 320M and up.


    True ports.
     
  11. macrumors 68020

    Solomani

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    #11

    Companies like Feral and Aspyr have a good reputation for making "real" Mac ports. They do not go the garbage Cider/wrapper/emulator route like EA does.
     
  12. macrumors 65816

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    #12
    Cool, thanks! They'll get my money then.
     
  13. SingularityG, Feb 27, 2013
    Last edited: Feb 27, 2013

    thread starter macrumors 6502

    SingularityG

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    #13
    There has been a wine wrapper of XCOM: Enemy Unknown available for some time and people report that it runs with good frames on the 2012 Mac with HD4000.
     
  14. macrumors 68040

    cluthz

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    #14
    I got this game just before xmas (windows version) and I have been playing it a lot!!
    The game is great!

    Such a shame Feral announces a game just after I have bought and finished it in windows :(

    If it gets on sale sometime in the future i'm likely to buy it, as I'm probably gonna play it again!
     
  15. Cougarcat, Feb 27, 2013
    Last edited: Feb 27, 2013

    macrumors 603

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    #15
    If you follow this thread: http://www.insidemacgames.com/forum/index.php?showtopic=37476&st=0 Feral posts clues about upcoming games. Xcom has been known since December. It can mitigate the issue of buying games before they are ported a little bit.
     
  16. macrumors 68040

    cluthz

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    #16
    I wish I knew that before. I haven't read img for years.
    They should post official statements and not rumors if they want to keep people from buying pc versions instead.
     
  17. macrumors 65816

    iMacFarlane

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    #17
    Exactly. Buying games shouldn't have to be a game in itself.
     
  18. macrumors 6502a

    Sue De Nimes

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    #18
    What is the likelihood this will be steamworks?
     
  19. macrumors 68020

    edddeduck

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    Mar 26, 2004
    #19
    Thanks for the feedback. Problem is if you announce/sign the contract too early you then get get loads of complaints if you don't ship the same minute as the PC also when you have a shipping date it's old news and sites don't give coverage. You are damned if you do and damned if you don't sometimes. :)

    We are trying to get Mac/PC releases closer so this is less of an issue but it it was easy to do everyone would be doing it already :)

    No Steam on launch. As for the rest, the future is not yet written as someone once said.

    Edwin
     
  20. macrumors 603

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    #20
    What does that mean for Mac/PC multiplayer?
     
  21. macrumors 68040

    cluthz

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    #21
    I know it is problematic to release games the same time as the PC counter part usually. I buy a lot of games, I mean a lot!
    I very rarely buy games at release date unless it's one of a very few games that I really have to have, but I do usually pick them up after reviews are around and I've seen some gameplay videos or tried them at friends or similar. Or the first time they go on sale :)

    I probably buy like 50 games a year and I have quite a collection of DVDs/CDs, I have over 400 games in my steam library and around 50 in my gog.com library, as well as about 10 games on Origin.

    I would probably have bough pretty much all games Feral releases, except the fact that by the time I first hear that Feral is releasing a game, I have probably already bought it. Most of this is because you pretty much only release huge AAA titles, which I already have bought before. I'm not saying it's wrong to release AAA titles, but people that really want the game will already have bought it and installed it in windows with bootcamp.

    With SSDs rebooting is less of an issue as well as wine running pretty decent now I believe many mac users just buy the PC version, instead of hoping that it will eventually be a mac version available.

    Also not being on steam is quite an disadvantage. I'm no big fan of steam, however so many games require steam and because of that pretty much all gamers use steam. I am now using steam as my gaming social media. I have pretty much all the people I play games with on steam, so if I wanna play with something I log on steam to see if they are online. I do this regardless if the game I'm going to play is on steam or not.
    This way I have my friends on other social media and my gamer friends on steam. Pretty much all but a few friends does game on PCs, so if a Mac port doesn't have compatible multiplayer with the PC version, then I won't be able to play it.

    I really hope feral will be able to announce games pretty close to the PC release and hopefully get on steam, because I want your native mac games. However paying $30-60 for a game I already own and have played on windows will probably not happen.

    I would really like to support Feral more, because I do believe from feedback around mac forums that you are probably the best mac developer and the support you have given on this and other forums over the last few years is exceptional.
     
  22. macrumors 68020

    edddeduck

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    Mar 26, 2004
    #22
    Thanks for the really kind words.

    I can't say in detail what we are planning in the future on a public forum :) but I can say porting games quicker, better and offering our games on a wider range of stores are things we try and constantly improve year on year.

    We have not announced any specifications yet but if Mac <-> PC multiplayer is technically feasible on a game we always take the time to make it work.

    We plan on explaining the spec, multiplayer features (including Mac<->PC compatibility) and the meaning of life closer to release.

    Edwin
     
  23. macrumors 65816

    N19h7m4r3

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    #23
    I'm looking forward to it.

    I hear it's not as good as the original, but it should still be good then.
     
  24. macrumors member

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    #24
    I noticed this game is on the Mac Store now, has anyone tried it yet? tempted to spend some gift cards on this.
     
  25. Solomani, Apr 24, 2013
    Last edited: Apr 24, 2013

    macrumors 68020

    Solomani

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    Sep 25, 2012
    #25
    I second this! Just saw it appear in Mac App Store. Very very tempted, but it's so new there is not a single star-rating or review.

    I'd like to hear initial impressions first.

    ALSO.... regarding the Mac App Store, I wish Feral would be more forthcoming in how the Mac App Store download version handles online multiplayer. I mean, does it (the App Store version) even HAVE online play? Game Center integration at least? The App Store description does not address these questions. We are all aware that some OSX games in the App Store have been crippled so as to not have online multiplayer capabilities.
     

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