Your 3D Works

Discussion in 'Mac Scene' started by edesignuk, Aug 18, 2002.

  1. Moderator emeritus

    edesignuk

    #1
    I just thought it might be nice to see some of your 3D works of art and to share what application you made them in.
    I'll get the ball rolling...

    I'm just starting to play about with 3D, and so I am beginning to get to grips with Bryce 5 (the easiest of all 3D apps IMHO), here's the kind of thing I'm playin about with.
     

    Attached Files:

  2. macrumors 68020

    sparkleytone

    #2
    looks like you need either a little distance or a definite angle between the glass itself and its reflection. other than that , nice :)
     
  3. macrumors 68020

    P-Worm

    #3
    Try out Cinema 4D. I don't do 3D modeling much at all, (I'm an director, my friend does the modeling), but from what I have done with that program, it was very intuitive and easy to use. I didn't say powerful, because it's not. It's like the iMovie of the 3D world, it does a lot and is very easy to use, but there is a lot more out there.
     
  4. Moderator emeritus

    edesignuk

    #4
    I do have Cinema4D, but can't seem to get to grips with it, I think I'll stick with Bryce 5 for the time being, I still have a hell of a lot to learn in that.

    [edit]Corrected some spelling mistakes.[/edit]
     
  5. Moderator emeritus

    Mr. Anderson

    #5
    Bryce is only ok, stick with a more complete app. Cinema 4D has received lots of great press, I don't use it myself, Lightwave is the one for me. But if you get into the animation and more than modelling simple objects, you'll need something a little more involved than Bryce.

    The one thing about Bryce is that its pretty obvious it is Bryce. Making it look like you used something else it tough. Don't let Cinema 4D intimidate you, stick to it and you'll be happy you did.

    D
     
  6. macrumors 68040

    mac15

    #6
    cool man , it need something thought, I'm not sure, but something to give it omf,
    haha but its god damn good
     
  7. Moderator emeritus

    edesignuk

    #7
    So no one else has any 3D artwork to post? :eek:
     
  8. Moderator emeritus

    Mr. Anderson

    #8
    Here's something I did back in 95, one of my first when I had just got Strata Studio Pro.
     

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  9. macrumors 68030

    teabgs

    #9
    here's a frame from an animation I did...It's dark because its from an egyptian tomb and the whole piece has a dark undertone to it...hope you can see it well though....
     

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  10. macrumors G3

    jelloshotsrule

    #10
    what's that for teabgs?

    project or ****s and gigs?
     
  11. Moderator emeritus

    Mr. Anderson

    #11
    Ok, jellofarts, I don't think you should be able to comment on any submissions unless you make your own - its only fair, you know?

    D
     
  12. macrumors G3

    jelloshotsrule

    #12
    jellofarts? you forget to take your centrum silver today or something old man?

    i wasn't commenting on his work, just asking what it was for... can't see the difference i guess in your old age... and i thought old fogeys were supposed to be wise.... ahh well

    anyhoo, i'm finishing up a combo 3d/video movie about a ball bouncing which i'll post eventually....
     
  13. macrumors 68030

    teabgs

    #13
    I dont know why its so dark....it isnt in the video...nor on my computer...weird


    Its a frame from my final Intro project....
     
  14. Moderator emeritus

    Mr. Anderson

    #14
    jello: touché - but its out of my control right now - I just spent most of the night working in the basement, like I have for over a couple of months now when I've had some free time just to get it finished - which it almost is. And hey, we can do laundry again! Woohoo!

    teabgs: if it wasn't made on a mac it might be dark, for some reason I've seen many images that look fine on my monitor, but when I put them on a pc they're really dark. And it can happen the other way around. It depends on the color matching, if any was set at the time of creation.

    D
     
  15. macrumors 68030

    teabgs

    #15

    hmmm...thats odd but ok...

    I created it on an SGI....it looks fine when I bring it into FCP though....and on video....Why does it make a difference thats its a still? Also...could it be that I changed it from a tiff to jpg?
     
  16. Moderator emeritus

    Mr. Anderson

    #16
    did you transfer it in photoshop? did you keep the color settings or change them? You could always adjust the gamma and levels.

    D
     
  17. macrumors 68030

    teabgs

    #17
    I brought it into PS only to make it a jpg and make it smaller so I could post it here....didnt do anything else to it.

    And I cant play with the origional until thursday cause Im housesitting for my aunt and wont be home until then....
     
  18. macrumors G3

    jelloshotsrule

    #18
    just a lil' ball bustin.
     
  19. macrumors 603

    #19
    Yesterday I was working on a Theatre room. The whole thing took me 4 hours or so. But I had a hard enough time as it is trying to find out how to rotate my view. As a result, I decided I didn't want to spend the effort on designing the chairs, so I just put Cubes in place.

    Here are 4 angles of the room.
     

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  20. Moderator emeritus

    Mr. Anderson

    #20
    what sort of lighting are you using? and what sort of antialiasing level is it set at?

    You might also want to put doors or something at the back in stead of the white space. Also maybe open up the field of view on the camera a bit, get a wider shot.

    is this a work in progress?

    D
     
  21. macrumors 603

    #21
    >what sort of lighting are you using?

    I have three light sources, one throughout the top, one from the back left and one from the back right.

    >and what sort of antialiasing level is it set at?

    I have no idea what that is. I'm no expert in 3D; I just experiment whenever I have the time to do nothing else. :)

    >You might also want to put doors or something at the back in stead of the white space. Also maybe open up the field of view on the camera a bit, get a wider shot.

    I realize that doors will soon become necessary, but I figure with all the limitations with a free 3D software program I would have to work around it the hard way, designing patterns and stuff. I also figured a wider angle would help. I'll work on it later.

    >is this a work in progress?

    Yeah. It's not something totally important, but I just like to experiment in the exciting world of 3D when I am really bored. The thing holding me back from doing more 3D work would be because the software I have works for OS 9, and I don't always have the patience to wait to boot into Classic. When Strata gets an OS X version ready for download I'll probably be more occupied with it.
     
  22. macrumors 68030

    teabgs

    #22
    Maya PLE is free and works in OSX.....also you dont have limitations....except that the interface is really hard to learn.....and that you have to learn a lot till you can do what you want....but once thats done, you can do whatever you want (time permitting).
     
  23. Moderator emeritus

    Mr. Anderson

    #23
    I use to have Strata - but it really is limiting in what you can do. I'd do what Teabgs said - get the copy of Maya for OSX and spend some time learning it - it will be worth it, you have a much greater control of what you're doing. I'm going to have to learn Maya one of these days as well, right now I'm using mostly Lightwave, which is pretty damn good as well.

    And with strata, its sometimes better to create outlines of objects in Illustrator or another vector program and then import them.

    Good luck,

    D
     
  24. macrumors 68030

    teabgs

    #24
    Also, do you have any reference photos of what you're creating? That helps a lot.....know what youre going to do BEFORE you start doing it....trust me.

    In Maya if you have a picture of say A chair, you can import that and have your model semi-opaque and model it so that its outlines match up with the outline in the pic....makes it easier to get your models looking realistic....besides texturing....but you should learn to model before you worry about that...
     
  25. macrumors 603

    #25
    It's not a photo reference, but I based the design of the theatre exactly on a 2D drawing from Appleworks.

    I checked out the Personal Edition of Maya, but there is NO WAY I am going to download a 150MB file on dial-up. In my home in NJ, we've had dial-up for almost 10 years; here in Maine we are using dial-up, and I just cannot spend 12 hours downloading a file. :eek: :eek: :eek: :eek:

    However, my father has DSL at the store in NY, so when we come back to NJ I'll ask him to download it.
     

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