10 fps more in OS 9 over OS X

Discussion in 'Games' started by Evergreen, Mar 1, 2005.

  1. Evergreen macrumors member


    Jul 9, 2001
    I've been playing Ghost Recon on my 1.25Ghz MDD G4 with 1.25G ram, and a Radeon 9000 (64mb vram). In 10.3.8 frame rates vary from 9-50, 20 being average. In OS 9 the average fps is around 30.

    Is this difference caused by the game, or the operating system?
  2. Mechcozmo macrumors 603


    Jul 17, 2004
    OS 9 has less of a system requirement than OS X. Any G4 will pretty much fly.

    Your system is overkill for OS 9. And it may have to do with better graphics drivers in OS 9. Remember, OS X is fairly new so not everything has been perfected for it yet. OS 9 had a lot more previous experience for developers.
  3. iJon macrumors 604


    Feb 7, 2002
    Mech nailed it. Back when I used to play WC3 on my dualie MDD I would always boot into 9, much better results that way. Sometimes I wish I could put OS 9 on this Dual G5 just to see how frickin' fast everything would be.

  4. Soulstorm macrumors 68000


    Feb 1, 2005
    As far as games are concerned, OS 9 seems to run everything faster... I think that now apple is starting to pay more attention to game performance on OS X. Apple's latest updates (10.3.5, 10.3.6, 10.3.7, 10.3.8) seem to implement newer graphics drivers and every user who has tried all of them (including me) has seen e dramatic improvement in game performance.

    Remember 10.3.5? Well, I think 10.3.8 is 25% faster in games.

    Many developers develop games that run better into OS 9 than OS X, because Classic OS' archtecture had been in the market for many years before OS X.

    I think that if we give both Apple and game Developers a little more time, we will see dramatic improvements into game performances...
  5. a2daj macrumors member

    Sep 14, 2004
    There's always going to be a slight performance hit because OS X doesn't allow any app to hog the CPU like OS 9 allows. Plus there's a bit more overhead in OS X. However, there's still more optimizations that can be made throughout the OS so I wouldn't be surprised if we saw a bit more performance improvements in certain games that get more focus (like Halo and Splinter Cell shader performance from 10.3.6 to 10.3.7).

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