Anyone have any thoughts on the state of the iPhone game market? I'm a newbie hobby game programmer who thinks the iPhone looks like fun, but I'm worried about the profitability. All I'm really hoping for is to break even on the money I spend on a new Mac, but I have no idea if that's realistic or not. My two concerns are one, more and more big companies entering the iPhone game market, and two, if Apple aproves Adobe's Flash for iPhone, then the low end market will be flooded with millions of free flash games. Am I going looking for problems here, did I miss the iPhone game bandwagon, or should I just shut up and worry about making something worth playing? Thanks in advance..