Anybody play indie games on a rMBP? (re: 2D gaming at native resolution)

Discussion in 'MacBook Pro' started by sofakng, Dec 17, 2013.

  1. sofakng macrumors regular

    Joined:
    Dec 5, 2008
    #1
    Does anybody have any recommended games that work at retina resolution on a 13" rMBP?

    I'm wondering how indie games like Dwarf Fortress, Faster Than Light, Don't Starve, etc, would play at native resolution and if they are compatible...
     
  2. leman macrumors 604

    Joined:
    Oct 14, 2008
    #2
    All these games will easily run on the native resolution, but they won't really benefit from it as there do not use any HiDPI textures. Besides, I don't see much point running FTL full-screen, the game is designed for a window.

    P.S. Dwarf Fortress Mac version is just beyond horrible, I recommend running it through Parallels.
     
  3. sofakng thread starter macrumors regular

    Joined:
    Dec 5, 2008
    #3
    Thanks for the response!

    How will those games look because they don't have HiDPI textures? (will they look blurry?)
     
  4. leman macrumors 604

    Joined:
    Oct 14, 2008
    #4
    No, they will not look blurry. Not any blurrier than a native 1200x800 display, anyway.

    Its a quite tricky question, actually - 'blurry' would usually apply to some sort of high definition imaging, and yet FTL uses pixel art (I would say it looks 'blocky' ;) ) and Dwarf Fortress is ASCII art. With don't starve I could't see much difference in image quality compared to the normal window mode.
     
  5. SomeGuyDude macrumors 6502a

    SomeGuyDude

    Joined:
    Mar 19, 2011
    Location:
    NEPA
    #5
    Depends on the game. Binding of Isaac is optimized REALLY badly on OSX and drags like crazy whenever you enter a room.
     

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