Anybody play indie games on a rMBP? (re: 2D gaming at native resolution)

Discussion in 'MacBook Pro' started by sofakng, Dec 17, 2013.

  1. sofakng macrumors regular

    Dec 5, 2008
    Does anybody have any recommended games that work at retina resolution on a 13" rMBP?

    I'm wondering how indie games like Dwarf Fortress, Faster Than Light, Don't Starve, etc, would play at native resolution and if they are compatible...
  2. leman macrumors G3

    Oct 14, 2008
    All these games will easily run on the native resolution, but they won't really benefit from it as there do not use any HiDPI textures. Besides, I don't see much point running FTL full-screen, the game is designed for a window.

    P.S. Dwarf Fortress Mac version is just beyond horrible, I recommend running it through Parallels.
  3. sofakng thread starter macrumors regular

    Dec 5, 2008
    Thanks for the response!

    How will those games look because they don't have HiDPI textures? (will they look blurry?)
  4. leman macrumors G3

    Oct 14, 2008
    No, they will not look blurry. Not any blurrier than a native 1200x800 display, anyway.

    Its a quite tricky question, actually - 'blurry' would usually apply to some sort of high definition imaging, and yet FTL uses pixel art (I would say it looks 'blocky' ;) ) and Dwarf Fortress is ASCII art. With don't starve I could't see much difference in image quality compared to the normal window mode.
  5. SomeGuyDude macrumors 6502a


    Mar 19, 2011
    Depends on the game. Binding of Isaac is optimized REALLY badly on OSX and drags like crazy whenever you enter a room.

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