This is a lingering issue that has in fact kept me from playing C&C Generals (PPC): some units, and especially all infantry, seem to be moving sluggishly. Troops look like they're running through a pool - the animation is like in slow-mo. This may affect projectiles too - it's hard to know what the "normal" speed/play should be. I think that when I first installed the game, it ran better than this. 2nd & subsequent plays have the kinda-sluggish, but not-in-a-stuttering-framerate sense slowdown. Have tried to turn down visual settings to no avail. I don't think it's a game-speed settings issue, as cutscenes show some of the same behavior. I'm curious if this is just how the game is supposed to look, or if there's something else involved/going wrong. Guess I'm used to the fluidly scurrying soliders in Starcraft (and past C&C games) and expect the same here. This is on a 2005 eMac 1.42 Ghz/1 Gig RAM/Radeon 9600 64 MB. Game is original PPC release of C&C Generals; PPC Zero Hour expansion also installed; most recent patches applied. According to Aspyr, my setup is well at/past recommended, so it should be able to handle even max settings OK, and certainly reduced ones fine.