Information: Game: Call of Duty: World at War: Zombies Platform: iPhone, iPod Touch (Supports all variants) Filesize: 16MB Current AppStore Rating: 4.5/5 stars Price: $9.99 + Extra for other maps Zombie shooter fans rejoice! It looks like ngmoco and Gameloft are going to receive some serious competition in the lines of first person shooters on the iPhone. As you may or may not know, CoD: WaW was released to the iPhone platform by Vivendi Games Mobile, featuring its popular zombies survival matches. About the Game: The game is rendered in full 3D, and allows the player complete interactivity around the map. The setting is much like the Xbox version of the games, in that you are hiding in an barricaded bunker with swarms of zombies coming at you. In order for the zombies to get into the bunker, they must first smash down the wooden barricades placed over the windows before they start to climb in. These can be fixed at any time. The game starts you out in one single sealed in room, but there are many other rooms that you can access by spending your points. Although it is not necessary to go into these other areas, as it will mean more territory to defend, it may eventually become necessary, as the zombies will become more powerful and more resistant to your weapons, facilitating the need to get the other, more powerful weapons stashed away in those rooms. The game ends only when the player is finally killed. Review: Overall, this game is certainly worth a look at. The graphical aspect of the game is top notch, presenting quality that could easily rival that of the PSP. The game has obviously been significantly refined, because even though its graphics surpass anything seen before in a game on the iPhone, gameplay still runs very smoothly on my iPod Touch 1G. Sound quality is overall at par in my opinion. What sounds there are sound pretty decent, and certainly set the mood of a zombie survival game, there is not a whole lot of variety, and may seem repetitive at times to some players. This game features three different ways to control your character: You can either tilt to look around while using a virtual joystick to move, have two joysticks, one to move and one to look/shoot, or you can have one joystick and one fire button, while everything else looks around. Although this offers plenty of variety to suit different players, the controls can feel rather clunky at times, not always responding when I need them to. However, after a few games, I eventually got used to it. As far as replay value goes, I can see that this is a game that will be played for quite awhile. Although it currently has only one map to play on, it has been stated that more maps will be available to buy at a later date. While it can be fun to play alone, the multiplayer functionality is what really makes this game shine. Players can either go head to head against their buddies over a LAN/Bluetooth network, or they can join online co-op with anyone around the world. Given the popularity of this game, finding another three players to play with is not a difficult task, and certainly makes the game more interesting. One gripe I have about the multiplayer is that there is no chat functionality. And I do mean none. What I would like to see at the least, is a little menu with some chat options to choose from, such as "Help me, I'm down!", or, "Zombies inside the base!" Or even better, voice chat functionality. Add this feature and it would make my day. But what really makes this game exceptional beyond all doubt? It's only 16MB in size. (!) Conclusion: A very solid game. Hopefully this will set the bar for future FPS games on the iPhone. I would without a doubt recommend this game to anyone interested in zombie games, as ten dollars is a real steal. Ratings: Graphics: 5/5 Sounds: 4/5 Controls: 4/5 Replay Value: 4.5/5 Fun-Level: 5/5 Overall Score: 22.5/25 Recommendation: BUY Feel free to discuss this game below. Thanks for reading, take care.