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Here's what Apple said

from: http://www.apple.com/hotnews/apple-answers-fcc-questions/Today


Apple filed with the FCC the following answers to their questions.

We are pleased to respond to the Wireless Telecommunications Bureau’s inquiry dated July 31, 2009, requesting information regarding Apple’s App Store and its application approval process. In order to give the Bureau some context for our responses, we begin with some background information about the iPhone and the App Store.

Apple’s goal is to provide our customers with the best possible user experience. We have been able to do this by designing the hardware and software in our products to work together seamlessly. The iPhone is a great example of this. It has established a new standard for what a mobile device can be—an integrated device with a phone, a full web browser, HTML email, an iPod, and more, all delivered with Apple’s revolutionary multi-touch user interface.

Apple then introduced something altogether new—the App Store—to give consumers additional functionality and benefits from the iPhone’s revolutionary technology. The App Store has been more successful than anyone could have ever imagined. Today, just over a year since opening, the App Store offers over 65,000 iPhone applications, and customers have downloaded over 1.5 billion applications.

The App Store provides a frictionless distribution network that levels the playing field for individual and large developers of mobile applications. We provide every developer with the same software that we use to create our own iPhone applications. The App Store offers an innovative business model that allows developers to set their own price and keep more (far more in most cases) of the revenue than traditional business models. In little more than a year, we have raised the bar for consumers’ rich mobile experience beyond what we or anyone else ever imagined in both scale and quality. Apple’s innovation has also fostered competition as other companies (e.g., Nokia, Microsoft, RIM, Palm and Verizon) seek to develop their own mobile platforms and launch their own application stores.

Apple works with network providers around the world so that iPhone users have access to a cellular network. In the United States, we struck a groundbreaking deal with AT&T in 2006 that gives Apple the freedom to decide which software to make available for the iPhone. This was an industry first.

We created an approval process that reviews every application submitted to Apple for the App Store in order to protect consumer privacy, safeguard children from inappropriate content, and avoid applications that degrade the core experience of the iPhone. Some types of content such as pornography are rejected outright from the App Store, while others such as graphic combat scenes in action games may be approved but with an appropriate age rating. Most rejections are based on bugs found in the applications. When there is an issue, we try to provide the developer with helpful feedback so they can modify the application in order for us to approve it. 95% of applications are approved within 14 days of their submission.

We’re covering new ground and doing things that had never been done before. Many of the issues we face are difficult and new, and while we may make occasional mistakes, we try to learn from them and continually improve.

In response to your specific questions, we would like to offer the following:

Question 1. Why did Apple reject the Google Voice application for iPhone and remove related third-party applications from its App Store? In addition to Google Voice, which related third-party applications were removed or have been rejected? Please provide the specific name of each application and the contact information for the developer.
Contrary to published reports, Apple has not rejected the Google Voice application, and continues to study it. The application has not been approved because, as submitted for review, it appears to alter the iPhone’s distinctive user experience by replacing the iPhone’s core mobile telephone functionality and Apple user interface with its own user interface for telephone calls, text messaging and voicemail. Apple spent a lot of time and effort developing this distinct and innovative way to seamlessly deliver core functionality of the iPhone. For example, on an iPhone, the “Phone” icon that is always shown at the bottom of the Home Screen launches Apple’s mobile telephone application, providing access to Favorites, Recents, Contacts, a Keypad, and Visual Voicemail. The Google Voice application replaces Apple’s Visual Voicemail by routing calls through a separate Google Voice telephone number that stores any voicemail, preventing voicemail from being stored on the iPhone, i.e., disabling Apple’s Visual Voicemail. Similarly, SMS text messages are managed through the Google hub—replacing the iPhone’s text messaging feature. In addition, the iPhone user’s entire Contacts database is transferred to Google’s servers, and we have yet to obtain any assurances from Google that this data will only be used in appropriate ways. These factors present several new issues and questions to us that we are still pondering at this time.

The following applications also fall into this category.

Name: GVDialer / GVDialer Lite
Developer: MobileMax
info@mobile-mx.com
Name: VoiceCentral
Developer: Riverturn, Inc.
4819 Emperor Blvd., Suite 400
Durham, NC 27703
Name: GV Mobile / GV Mobile Free
Developer: Sean Kovacs
sean@seankovacs.com
We are continuing to study the Google Voice application and its potential impact on the iPhone user experience. Google is of course free to provide Google Voice on the iPhone as a web application through Apple’s Safari browser, just as they do for desktop PCs, or to provide its “Google-branded” user experience on other phones, including Android-based phones, and let consumers make their choices.

Question 2. Did Apple act alone, or in consultation with AT&T, in deciding to reject the Google Voice application and related applications? If the latter, please describe the communications between Apple and AT&T in connection with the decision to reject Google Voice. Are there any contractual conditions or non-contractual understandings with AT&T that affected Apple’s decision in this matter?
Apple is acting alone and has not consulted with AT&T about whether or not to approve the Google Voice application. No contractual conditions or non-contractual understandings with AT&T have been a factor in Apple’s decision-making process in this matter.
Question 3. Does AT&T have any role in the approval of iPhone applications generally (or in certain cases)? If so, under what circumstances, and what role does it play? What roles are specified in the contractual provisions between Apple and AT&T (or any non-contractual understandings) regarding the consideration of particular iPhone applications?
Apple alone makes the final decisions to approve or not approve iPhone applications.

There is a provision in Apple’s agreement with AT&T that obligates Apple not to include functionality in any Apple phone that enables a customer to use AT&T’s cellular network service to originate or terminate a VoIP session without obtaining AT&T’s permission. Apple honors this obligation, in addition to respecting AT&T’s customer Terms of Service, which, for example, prohibit an AT&T customer from using AT&T’s cellular service to redirect a TV signal to an iPhone. From time to time, AT&T has expressed concerns regarding network efficiency and potential network congestion associated with certain applications, and Apple takes such concerns into consideration.

Question 4. Please explain any differences between the Google Voice iPhone application and any Voice over Internet Protocol (VoIP) applications that Apple has approved for the iPhone. Are any of the approved VoIP applications allowed to operate on AT&T’s 3G network?
Apple does not know if there is a VoIP element in the way the Google Voice application routes calls and messages, and whether VoIP technology is used over the 3G network by the application. Apple has approved numerous standard VoIP applications (such as Skype, Nimbuzz and iCall) for use over WiFi, but not over AT&T’s 3G network.
Question 5. What other applications have been rejected for use on the iPhone and for what reasons? Is there a list of prohibited applications or of categories of applications that is provided to potential vendors/developers? If so, is this posted on the iTunes website or otherwise disclosed to consumers?
In a little more than a year, the App Store has grown to become the world’s largest wireless applications store, with over 65,000 applications. We’ve rejected applications for a variety of reasons. Most rejections are based on the application containing quality issues or software bugs, while other rejections involve protecting consumer privacy, safeguarding children from inappropriate content, and avoiding applications that degrade the core experience of the iPhone. Given the volume and variety of technical issues, most of the review process is consumed with quality issues and software bugs, and providing feedback to developers so they can fix applications. Applications that are fixed and resubmitted are approved.

The following is a list of representative applications that have been rejected as originally submitted and their current status:

Twittelator, by Stone Design Corp., was initially rejected because it crashed during loading, but the developer subsequently fixed the application and it has been approved;
iLoveWiFi!, by iCloseBy LLC, was rejected because it used undocumented application protocols (it has not been resubmitted as of the date of this letter);
SlingPlayer Mobile, by Sling Media, was initially rejected because redirecting a TV signal to an iPhone using AT&T’s cellular network is prohibited by AT&T’s customer Terms of Service, but the developer subsequently fixed the application to use WiFi only and it has been approved; and
Lingerie Fantasy Video (Lite), by On The Go Girls, LLC, was initially rejected because it displayed nudity and explicit sexual content, but the developer subsequently fixed the application and it has been approved with the use of a 17+ age rating.
Apple provides explicit language in its agreement with iPhone developers regarding prohibited categories of applications, for example:

“Applications may be rejected if they contain content or materials of any kind (text, graphics, images, photographs, sounds, etc.) that in Apple’s reasonable judgment may be found objectionable, for example, materials that may be considered obscene, pornographic, or defamatory; and
Applications must not contain any malware, malicious or harmful code, program, or other internal component (e.g. computer viruses, trojan horses, ‘backdoors’) which could damage, destroy, or adversely affect other software, firmware, hardware, data, systems, services, or networks.”
And we also provide a reference library that can be accessed by members of the iPhone Developer Program that lists helpful information such as Best Practices and How To Get Started.

Question 6. What are the standards for considering and approving iPhone applications? What is the approval process for such applications (timing, reasons for rejection, appeal process, etc.)? What is the percentage of applications that are rejected? What are the major reasons for rejecting an application?
As discussed in the response to Question 5, Apple provides guidelines to developers in our developer agreement as well as on its web site regarding prohibited categories of applications. These materials also contain numerous other provisions regarding technical and legal requirements that applications must comply with, and Apple uses these standards in considering whether or not to approve applications.

Apple developed a comprehensive review process that looks at every iPhone application that is submitted to Apple. Applications and marketing text are submitted through a web interface. Submitted applications undergo a rigorous review process that tests for vulnerabilities such as software bugs, instability on the iPhone platform, and the use of unauthorized protocols. Applications are also reviewed to try to prevent privacy issues, safeguard children from exposure to inappropriate content, and avoid applications that degrade the core experience of the iPhone. There are more than 40 full-time trained reviewers, and at least two different reviewers study each application so that the review process is applied uniformly. Apple also established an App Store executive review board that determines procedures and sets policy for the review process, as well as reviews applications that are escalated to the board because they raise new or complex issues. The review board meets weekly and is comprised of senior management with responsibilities for the App Store. 95% of applications are approved within 14 days of being submitted.

If we find that an application has a problem, for example, a software bug that crashes the application, we send the developer a note describing the reason why the application will not be approved as submitted. In many cases we are able to provide specific guidance about how the developer can fix the application. We also let them know they can contact the app review team or technical support, or they can write to us for further guidance.

Apple generally spends most of the review period making sure that the applications function properly, and working with developers to fix quality issues and software bugs in applications. We receive about 8,500 new applications and updates every week, and roughly 20% of them are not approved as originally submitted. In little more than a year, we have reviewed more than 200,000 applications and updates.

EDIT: Also apple's homepage, www.apple.com in the lowerleft shows the icon to get to the story... I attached the photo screenshot
 

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AT&T's public response about letter to FCC

AT&T Statement on Letter to the FCC Regarding Apple App Store

WASHINGTON, DC – On July 31, 2009, the Federal Communications Commission (FCC) issued letters to Apple, AT&T and Google with a series of questions about the Google Voice app and Apple’s App Store approval process. AT&T today responded to the questions raised in the FCC’s Wireless Telecommunications Bureau letter. The following statement may be attributed to Jim Cicconi, AT&T senior executive vice president, external and legislative affairs:

“We appreciate the opportunity to clear up misconceptions related to an application Google submitted to Apple for inclusion in the Apple App Store. We fully support the FCC’s goal of getting the facts and data necessary to inform its policymaking.

“To that end, let me state unequivocally, AT&T had no role in any decision by Apple to not accept the Google Voice application for inclusion in the Apple App Store. AT&T was not asked about the matter by Apple at any time, nor did we offer any view one way or the other.

“AT&T does not block consumers from accessing any lawful website on the Internet. Consumers can download or launch a multitude of compatible applications directly from the Internet, including Google Voice, through any web-enabled wireless device. As a result, any AT&T customer may access and use Google Voice on any web-enabled device operating on AT&T’s network, including the iPhone, by launching the application through their web browser, without the need to use the Apple App Store.”
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Heh, I suppose Apple just removed the app after it's been on the store for two months for no apparent reason.:rolleyes:

I hope they get a serious fine for this and more exploration into their activities.
 
Heh, I suppose Apple just removed the app after it's been on the store for two months for no apparent reason.:rolleyes:

I hope they get a serious fine for this and more exploration into their activities.

Apparently you didn't read Apple's response... See above.

AT&T was actually telling the truth. Craziness.

w00master
 
Apparently you didn't read Apple's response... See above.

AT&T was actually telling the truth. Craziness.

w00master

Ummm yes I did read it and it was full of more BS. Apple had already known what Google Voice is and what it does. That was why Phil Schiller already agreed to put it on the App Store. Are you that naive to believe that Apple didn't know what Google Voice was and still doesn't know what it does today? Suddenly Apple is concerned about user data when they've had such a close relationship with Google over the past few years? Are you telling me that as tough as the App Store process is they managed to allow these apps on the store for the past two months with nobody knowing what it does? Please.:rolleyes:

Secondly, Apple and AT&T are being dishonest about Slingplayer. The Slingplayer app was already submitted to App Store before the terms of service changed. AT&T made the TOS explicitly for the Slingbox. After the press got wind of it, AT&T removed it and then proceeding to sneak it back in two weeks later and citing TOS as the reason for the rejection. AT&T has already admitted they've had involvement with the rejection of the Slingplayer app. After all of this Slingbox still works on other platforms on AT&T with 3g.

You are believing whatever Apple and AT&T are saying and it is utter garbage.
 
Just reading Apple's answer to #1 makes me think that Apple either 1. does not understand GV or 2. trying to play it off to someone at the FCC that doesn't understand GV.

The app does not reroute calls/SMS/voicemails to one's GV number.
 
Just reading Apple's answer to #1 makes me think that Apple either 1. does not understand GV or 2. trying to play it off to someone at the FCC that doesn't understand GV.

The app does not reroute calls/SMS/voicemails to one's GV number.

It's hilarious! They are acting like they don't know what the app does when every tech savvy person does. Apple is the smartest company out there and they are pleading ignorance.
 
First, there was debate over Apple's App approval process,
Now, there's debate over Android's App approval process...

...I have a feeling this is going to be an ongoing debate for years and years to come and always be something that is debated. Get used to it. It has become the norm.
 
If apple and AT&T are making up B.S. can't they get in trouble with the FCC for lying?

I'm guessing that the FCC already knows they're lying in terms of the Slingplayer app. Stephenson admitted that they had involvement with the rejection of the app and they probably delayed the app so AT&T can add new clauses to their TOS. Not only that but Apple is claiming that they don't even know what the app does and suddenly they concerned with privacy when I can right-click on my Mac and do a Google search. Maybe they should have asked Eric Schmidt for an invite! LOL

A good lawyer always knows the answer to a question before they ask it.
 
Well, never in a million years did I imagine that Apple would publish their response. Not only that, but they actually give a small glimpse into their approval process: 40 actual human beings, each app independently reviewed more than once.

That said, the fact that the reason GV isn't on the App store is becuase of Apple's precious "user experience" is laughable. How long do they need to "ponder" it?? :rolleyes: It was doing fine on the store for two months. Let's hope the FCC does not buy it.
 
What I want to know is why AT&T get to dictate, via their terms of service or whatever, what apps can be available for the iPhone which is a worldwide device on many networks.

Unless every network out there limits you in the same way.
 
Engadget has posted up the responses from AT&T and Google.

http://www.engadget.com/2009/08/21/atandt-tells-the-fcc-it-had-no-role-in-removing-google-voice-fro/

AT&T is taking the same stance that it doesn't mess with the App Store. The letter reads a lot better in the sense that they are getting the functionality of GV more correct than Apple does.

The most interesting part:

Well, this is interesting: Google's response to "What reasons were given for rejecting Google Voice?" is completely redacted. Considering Apple openly offered its version of the story, you have to wonder what's going on here.
 
Apple's reply that "it wasn't rejected, we are still pondering it's approval" is B.S B.S B.S!

If they hadn't already kicked two established apps off the store this MIGHT be believable. But they did.

Also, they say it is because they are contractually obligated to not put VOIP services on the 3G network, which is also B.S. since Google Voice isn't a VOIP app.

Put Google Voice on the iPhone so us iPod touch users aren't boned for no good reason Apple, you lying liars.
 
The most interesting part:

Well, this is interesting: Google's response to "What reasons were given for rejecting Google Voice?" is completely redacted. Considering Apple openly offered its version of the story, you have to wonder what's going on here.

That could be Google honoring a possible NDA regarding Apple app developers. I did find that odd myself, though. That was a substantial section that was redacted.
 
Neither AT&T nor Apple look good over this.

Nobody --- including Google --- look good over this.

Google had already had 2 previous PR disasters with FCC: 1) signing deals with carriers after they did their net neutrality talk and 2) admitting that they fooled the FCC into changing the 700 MHz auction rules with zero intention to bid to win.

There are a lot of institutional memory about this.
 
What needs to be investigated is why AT&T is still the ONLY carrier for the phone in the U.S. and why their plans are so ridiculous. They need to take some tips from Metro PCS:confused:
 
What I want to know is why AT&T get to dictate, via their terms of service or whatever, what apps can be available for the iPhone which is a worldwide device on many networks.

Unless every network out there limits you in the same way.

Apps can have local editions --- like nav apps.

Nothing prevents slingplayer to produce an iphone app for the rest of the world --- so that the rest of the world's carriers can reject.
 
What needs to be investigated is why AT&T is still the ONLY carrier for the phone in the U.S. and why their plans are so ridiculous. They need to take some tips from Metro PCS:confused:

AT&T's iphone plans are the second cheapest in the G7.
 
I'm guessing that the FCC already knows they're lying in terms of the Slingplayer app. Stephenson admitted that they had involvement with the rejection of the app and they probably delayed the app so AT&T can add new clauses to their TOS. Not only that but Apple is claiming that they don't even know what the app does and suddenly they concerned with privacy when I can right-click on my Mac and do a Google search. Maybe they should have asked Eric Schmidt for an invite! LOL

A good lawyer always knows the answer to a question before they ask it.

Where are the lies over Slingplayer exactly?

From Apple:

"Question 3. Does AT&T have any role in the approval of iPhone applications generally (or in certain cases)? If so, under what circumstances, and what role does it play? What roles are specified in the contractual provisions between Apple and AT&T (or any non-contractual understandings) regarding the consideration of particular iPhone applications?
Apple alone makes the final decisions to approve or not approve iPhone applications.

There is a provision in Apple’s agreement with AT&T that obligates Apple not to include functionality in any Apple phone that enables a customer to use AT&T’s cellular network service to originate or terminate a VoIP session without obtaining AT&T’s permission. Apple honors this obligation, in addition to respecting AT&T’s customer Terms of Service, which, for example, prohibit an AT&T customer from using AT&T’s cellular service to redirect a TV signal to an iPhone. From time to time, AT&T has expressed concerns regarding network efficiency and potential network congestion associated with certain applications, and Apple takes such concerns into consideration."

Essentially: AT&T doesn't get very involved with the App Store process, but AT&T are allowed to 'voice concerns' which Apple will listen to - no lie there.

From AT&T:

...is not typically consulted regarding the approval or rejection of applications...

Basically: AT&T doesn't tend to get involved, but it has on rare occasions - no lie there either.

Why exactly would Apple lie to the FCC? To defend AT&T? Come on.
 
What needs to be investigated is why AT&T is still the ONLY carrier for the phone in the U.S. and why their plans are so ridiculous. They need to take some tips from Metro PCS:confused:

Uh, because Apple wants it that way and they have a contract with AT&T. Why are their plans ridiculous ? What tips would those be ?
 
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